Phasmophobia's latest patch has just moved out of beta and into a full release, and with it comes improved performance on most house maps, new ghost types, and a new map. Originally the beta was released on June 11, but after a week it looks like it's stable and well-received enough to move into a full release. There's a lot to get into, so let's get to it:
What's in the latest Phasmophobia update?
The patch is divided into three categories: Fixes, Changes, and New. For fixes, there's the aforementioned performance and load time improvements on most house maps, along with a potential fix for player voices sometimes going high pitch, which I'm sure will be an immense relief for anyone with sensitive ears or just ears in general. The High School map received a fix for sound sensors showing the wrong corridor names, and another potential fix for where the ghost moves in the first 5 seconds of the hunt. Several safe spots have also been fixed, along with a bug where the ghost was never wandering out of it's room, which would definitely kill the tension.
As for changes, Phasmophobia has been updated to the latest Photon release (a Linux OS) which brings network optimizations and fixes. If you happen to have bad luck and fall out of the map or go out of bounds, you'll now be sent back to the last place you were instead of back to the truck, which should come as a relief. The ghost also now has a small chance to wander far from its room, which should also make the games more interesting.
For new things added we have a new map. It's called Willow Street House and has no regular hiding spots such as lockers or closets. It's actually designed around hiding behind furniture, which sounds fairly spooky. Other new things two new ghost types, Yokai and Hantu, and a profanity/bad word filter for those who keep dropping them word bombs.
If you would like to reach the full patch notes, be sure to go here. For more information on all things Phasmophobia, be sure to stay tuned to TechRaptor.