Developer BioWare and publisher Electronic Arts' sci-fi online RPG, Anthem, originally released back in February last year. The title wasn't received as well as the studio hoped for, and slowly the support and hype died down. The amount of content Anthem had to offer wasn't much to begin with, and didn't hold itself up to fans' expectations. The studio recently released update 1.6.2, and it brings a couple of changes.
The update extends Icetide (read: Christmas) Season all the way through February. The event kicked off back in December as part of Anthem's seasonal content, but Electronic Arts are extending its stay if Freelancers are up for a few more adventures. Icetide Season features Freeplay events, weekly strongholds, challenges, and seasons store content. The Freeplay map will continue with its snow reskin until the end of the month.
Update 1.6.2 doesn't stop there, as it addresses multiple reported issues alongside reducing the waiting time for Time Trial races considerably from 60 seconds to 20 seconds. The developer added Tyrant Mine to the Icetide seasonal content rotation as well. It wasn't featured in the event's kickoff in December as the development team wanted more time for testing and make sure it is smooth enough for an enjoyable experience.
Some of the main issues resolved were progress and reward tracking for various events, including the Frost Master challenge and Weekly Stronghold challenge. Back in September 2019, BioWare revealed they are ditching post-launch content to focus on fixing the core issues Anthem suffers from. We are around five months since that statement was made, and there are definitely sensed improvements if you haven't logged on in a while. The effort put in by the development team is impressive, and they don't seem to be slowing down any time soon. Anthem has lots of potential but was held back by its own shortcomings at the time of release, so will we ever get to see the vision EA originally had for the title?