King of Fighters XV Patch 1.62 is upon us, bringing a whole lot of changes to a whole bunch of fighters. Many of these changes are fairly small, but if you're a competitive player or you're into the nitty-gritty of mechanics and frames, you'll certainly notice them.
Generously, SNK has opted to show its patch notes in video form, demonstrating how each of the small changes will work on a fighter-by-fighter basis. The main change that affects every fighter is that power will now accumulate during MAX mode, but other than that, you'll notice lots of small timing alterations, as well as damage buffs and debuffs, changes to knockback duration, and more. Take a look at the patch rundown video to see everything that's new.
Obviously, which of these changes is the biggest will depend on who your main is and what you wanted to see from a King of Fighters update. Some changes are bigger than others, too; Ash's Nivose move has undergone several changes, including bug fixes and a bigger attack hitbox, for instance, which is pretty major.
On the other side, the Normal and EX versions of Billy's Suzume Otoshi move can now be used once each during a combo, which might be a smaller change if you're not a Billy main but which you'll almost certainly notice if you are. Of course, if King of Fighters XV is your life, you've probably already memorized these patch notes, but if not, I'd strongly recommend watching through SNK's video to see how your favorite fighter has changed.
Elsewhere in King of Fighters XV land, we're getting new DLC next week in the form of Shingo Yabuki, who will be the first character released for the game in Season 2. Unlike the first season, this one will focus on single fighters and not teams, and Shingo is the first of those. Other new fighters coming in this season include Sylvie Paula Paula and Najd, both of whom are coming in the summer. There will also be two more fighters in Season 2, although we don't know their identities yet.