Publisher Private Division acquired the rights to the quirky space flight simulation title, Kerbal Space Program, back in 2017. They decided to leave the original studio, Squad, in charge of the first entry's operations. At Gamescom 2019, the publisher announced a sequel is in the works, under the hands of Star Theory. However, recent news reveals Private Division will move its development to a newly established internal studio.
Three of the lead staff members from Staff Theory will take charge at the new studio located in the greater Seattle area, namely studio head Jeremy Ables, creative director Nate Simpson and lead producer Nate Robinson. In a recent statement made to GamesIndustry.biz, Private Division, they talk more on their intended Kerbal Space Program 2's release window and the reasoning behind their decision to move the title's development from Star Theory towards an internal studio. They believe it will allow the team to have access to the resources needed to produce Kerbal Space Program 2 up to the standards the studio aims for.
When we first acquired Kerbal Space Program, we knew it would continue to be a blockbuster franchise. We're very excited about the launch of Kerbal Space Program 2 in Take-Two's fiscal year 2021 (ending March 31, 2021). Private Division believes strongly in the talented group of developers behind the game. The decision to open our own studio and move development in-house allows us to provide the development team with the necessary time and resources to complete development of KSP 2 at the quality level we all want to deliver our players. Our goal - and the goal of our developers - is to provide our community with the highest level gaming experience with Kerbal Space Program 2.
Private Division already has multiple job openings available for those interested or live around the greater Seattle area. How excited are you to design new space ships with your little green buddies?