Keep Waiting as Shoppe Keep 2 Launch is Delayed One Week To May 3

Published: April 26, 2018 2:01 PM /


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Shoppe Keep 2, a game where players manage their own fantasy item shop in a single-player or multiplayer environment, has had its launch delayed at the eleventh hour according to a news post on the game's Steam Community page.

If you're a fan of management games, Shoppe Keep 2 is probably something you'd want to keep on your radar. You'll take on the role of a town merchant who's charged with equipping brave warriors with everything they need in a world of adventure. You won't be stuck behind a counter all the time - players will have to venture out into the world to acquire rare materials for stocking their shop and occasionally battle some of the nasty creatures that inhabit the surrounding lands.

The game was all set to launch today, but the developers decided to hold their fire and delay the launch for a week. An issue with the game's multiplayer functionality was discovered which the developers did not believe that they could fix in time for today's launch. As a result, Shoppe Keep 2 will now be launching on Thursday, May 3, 2018. Although they might have been able to launch the game anyway and remedy the issue on the live servers, the news post indicates that this would be against their design philosophy, stating "Rather than to launch something and then fix it, we prefer to fix things and then launch them." They've echoed a similar statement on their Twitter:

Customers who already own the first Shoppe Keep or Craft Keep VR can expect to see discount vouchers for the upcoming sequel in their Steam inventories in the coming days. If you own either of the two games, you'll also receive a special in-game item as a loyalty bonus. Shoppe Keep 2 will release on Steam Early Access on May 3, 2018. For now, you can add the game to your Steam Wishlist by heading on over to its Steam store page.

What do you think of Shoppe Keep 2 being delayed a week? Are you disappointed that the game was delayed or do you think that this was a good move by the developers? Let us know in the comments below!

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A photograph of TechRaptor Senior Writer Robert N. Adams.
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One of my earliest memories is playing Super Mario Bros. on the Nintendo Entertainment System. I've had a controller in my hand since I was 4 and I… More about Robert N