inXile Entertainment Announces Frostpoint VR, a AAA VR PvPvE 20-person Shooter

Stay frosty.

Thirdverse Inc. and inXile Entertainment has revealed that their post-apocalyptic PvP game is going to be a virtual reality, and it's called Frostpoint VR: Proving Grounds. It is planned for a global release in 2020.

Frostpoint VR: Proving Grounds is a team-based multiplayer shooter that is set in an abandoned (or at least it was until you arrived) military base where alien-like creatures now run around looking for manflesh. There will be over a dozen weapons that can be utilized in battle to create a "unique and beautiful sci-fi experience".

 
 

Brian Fargo, founder and Studio Head of inXile entertainment, said: “I’ve been enamored with VR since the early days, and have had some of my finest gaming memories with a VR headset on. We’ve created an immersive new world with Frostpoint VR, and dialed up the intensity with 20+ player matches. It will be a thrill for us to watch people step into the world and battle it out.”

At the moment two game modes are currently being planned: team deathmatch and domination, which includes up to 10 v 10. Bots will also be in at launch, so players can either play by themselves or with a small group of friends taking on bots. This will also include the aforementioned alien creatures that will attack "anyone and everyone" which is why the game is described as a PvPvE title.

Kiyoshi Shin, Co-Founder of Thirdverse Inc., said: “The world in Frostpoint VR: Proving Grounds is vast, while the action is dense. We want players to be challenged to experiment and find the right combinations of gear and weapons to survive and level up their skills to be effective in this punishing yet highly enjoyable game. We’re looking forward to seeing how audiences respond to Frostpoint VR: Proving Grounds’ gameplay in the next several months.”

Frostpoint VR: Proving Grounds will be available later this year for Oculus Rift, HTC Vive, and Valve Index.

What do you think of this announcement? Do you think this is a bad move for a RPG developer? Let us know in the comments!

A very unflattering picture of my tired face.

Patrick Perrault

Staff Writer

Writer for TechRaptor, who hopes to gain valuable experience in a constantly changing industry.