The Hunt #13: Randomly Generated Generation Gaps

Published: April 13, 2015 3:00 PM /


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On this week in the Hunt, things are getting interesting in terms of releases. The weird thing is, releases in April seemingly are drying up a little bit, as there's less of a variety of games on a daily basis. This shows up next week for sure (besides some bigger releases, of course), but even this last week there was a struggle some days to find a game or two that looked interesting. Now don't worry, I will find games to cover; there's always plenty of sales titles to take a look at, but I've been avoiding them more on the Hunt due to the fact that the sales usually reset on Monday....which is when the Hunt segment takes place. So no one can take advantage of it. Anyway, let's take a look at the games of the last week.

This week, we take a look at the early access title Hover: Revolt of Gamers, where I question the use of early access and what it's become, despite some good ideas in a game that takes some influence from Jet Set Radio. Then we look at the PC port of I, Gladiator, which unfortunately doesn't live up to the Colosseum battles of the days of old.  Just Get Through shows how a cheap title with randomly generated elements can provide a bunch of fun at a low cost, and Fire takes us on an artistic adventure that doesn't exactly challenge the player in its puzzle setting, but does enough to make it feel like an experience none the less. Hero Generations helps to explain how to deal with big bad monsters over the life time of several generations and how selecting your mate is a tactical decision. And I finish up with Ion Assault, which twists the shoot em up formula just ever so slightly so that it becomes a bit interesting again.

Next week, there's really 3 big titles in my mind in the pc port of Grand Theft Auto 5, Mortal Kombat X, and Titan Souls but beyond that, there's not a lot of choices out there. Maybe part of it is tax season (and if this is reminding you to do yours, I wish you the best....), but it's going to be an interesting next week on the Hunt, just because I may have to pull some magic out of my hat in order to do it.

Any games here look interesting, or any games that you would like to see covered on the Hunt? Do you like the format, or do you think it needs more changes? Has the host's voice gotten on your nerves yet? Or would you like him to stop asking questions at this point? Either way, I'll see you all next week.

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