Halo: Reach is a prequel released in 2010 that was released on Xbox 360, and it was oddly an omission from the Master Chief Collection when that was released. Now, after several years, the chronologically earliest adventure of Master Chief will be available in 4k on the newer Xbox One and PC starting December 3rd.
On PC, Halo: Reach marks the first game of the Halo: The Master Chief Collection to arrive as was promised. It will be available as part of purchasing the Master Chief Collection for $39.99, or you can purchase it individually for $9.99. It will also be part of Xbox Game Pass on PC, meaning if you're already subscribed, there'll be no need to purchase it indvidually. At this time, the updates for Halo: The Master Chief Collection are expected to continue chronologically with it ending with Halo 4 sometime in 2020.
For console players, the Halo: The Master Chief Collection bundle will be arriving at the same price. This will include both Halo 3: ODST and Halo: Reach. For those who already have the Master Chief Collection, you'll be able to pick it up as DLC. Like on PC, it will also be available as part of Xbox Game Pass
Halo: The Master Chief Collection is available to pre-order now on PC, on both Steam and the Microsoft Store, which gives you an option of buying it for the Windows 10 launcher or for Steam. You can also get a head start on playing, by pre-installing it starting today.
Halo: Reach will become part of Halo: The Master Chief Collection on December 3.
What do you think about Halo: Reach joining The Master Chief Collection? Do you think it was long overdue? What about Halo: Reach being the first title for the collection to launch on PC? Let us know in the comments below!