Going Medieval Update 6 Has Terraforming And Cats

Want to change the world with a cat by your side? The latest Going Medieval update adds these features and more.


Published: November 7, 2022 11:12 AM /

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Going Medieval Update 6 terraforming screenshot showing off dirt voxels and slopes.

The latest Going Medieval update, Terraforming & Cats, is now available on Steam, Epic Games Store, and GOG. Releasing only a month after the previous update, Terraforming & Cats adds terraforming, custom difficulty, new animals and behavior, and other tweaks and improvements. However, before you play the patch, you should disable any mods you might have installed. If you don't, your game might crash or refuse to start altogether, which would definitely prevent you from going medieval.

As for the biggest inclusion in this major Going Medieval update, terraforming, it does what it says on the tin. It allows you to create natural dirt voxels and slopes, while also adding a new resource to the game in the form of dirt. That makes sense, considering you're literally changing the world around you. Dirt can be acquired by mining dirt (gasp!) as well as grass and rock voxels. Dirt piles will also appear on the map when you start a game, so you'll be able to start rolling around in it in no time. 

Going Medieval update screenshot shows off the animals that are now available, like the cat.
These new animals can be found in the latest Going Medieval update.

The new animals that can be found are cats and donkeys, which take the form of domestic animals, while pheasants will appear as wildlife in-game. Changed behavior includes foxes, dogs, and cats only attacking small animals now, which will undoubtedly come as a relief to some players. Wolves will attack different targets depending on how hungry they are, so if they're starving, they might go for settlers or attack other wolves. As for domesticated animals, they can also engage in pest control to target wild rats, rabbits, or pheasants, which sounds pretty useful.

Custom difficulty is literally a gamechanger, as you'll be able to change many values, multipliers, and other settings to your liking. Hate thunderstorms with a fiery passion? Turn them off. Do you want to crack the virtual whip? Increase the global work speed. You can also fiddle with settings like Barter Value, which will ensure that you receive better bargaining deals. Basically, you can either add or remove as much micromanagement as you want, which is great for shaping Going Medieval playthroughs exactly how you want them.

Want to maximize your Going Medieval playthrough? Check out our guides below!

For more information on future Going Medieval updates and other Early Access city builder titles, stay tuned to TechRaptor.

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Patrick is a former Staff Writer for TechRaptor and has been gaming on every console he could get since he could hold a controller. He’s been writing for… More about Patrick

More Info About This Game
Learn more about Going Medieval
Game Page Going Medieval
Developer
Foxy Voxel
Platforms
PC
Release Date
June 1, 2021 (Calendar)
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