Go on a Co-op Journey with It Takes Two

It Takes Two

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Go on a Co-op Journey with It Takes Two

June 18, 2020

By: Robert Grosso

More Info About This Game
Developer
Hazelight Studios
Publisher
Electronic Arts
Platforms
PC
Genre
Adventure, Indie
 
 

Hazelight Studios is working on a brand new title, It Takes Two.

It Takes Two is described co-op action-adventure platformer "that will blow your fucking mind away" according to Hazelight CEO Josef Fares. Players will control two dolls, from the mind of little girl, as they go on a wild adventure together. Similar to A Way Out, the game is designed to be a co-op experience first and foremost, with both dolls designed to help navigate the world around them. 

The dolls actually belong to a young girl named Rose, and the two dolls represent her parents, Cody and May. It Takes Two takes on a more tragic spin as Cody and May are in the middle of a separation, with Rose caught in the crossfire. The two dolls, made out of wood and clay, are designed to be what Rose sees her parents as, and represent her desires to keep her family together. 

Fares is hoping to marry the storyline and mechanics together, blending long, dream-like sequences and level design with co-op gameplay mechanics. He wants players to see and control Cody and May's emotions in the form of their dolls, right down to creating level-specific mechanics that reflect what their emotional state is at the time. This is something Fares hopes will showcase new innovations that help blend the narrative and gameplay experience together. 

 
 

"I think, for the players, that's going to feel very new, different, and unique." Said Fares. "They haven't played anything like this before."

No official release date was given for It Takes Two, but it is planned for a 2021 release, and will be part of the EA Originals Label. 

 

Self Photo Holding Beer
Staff Writer

A game playing, college teaching scholar who happens to write some articles every so often. Enjoys penning long-form articles that few probably read. Love the art of gaming, preservation, collecting and RPGs. Have worked as a journalist, critic, educator and blogger for over ten years now, with articles published (as user editorials) on Game Revolution and Giant Bomb as well as a contributor for the websites Angry Bananas and Blistered Thumbs. Now making TechRaptor my home.

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