After an introduction from Randy Pitchford and a couple of minor announcements, tinyBuild Games introduced a new game they're publishing, developed by Ice-Pick Lodge, Pathologic 2. The trailer is a rather odd cinematic piece featuring children against a grim background, with an eerie soundtrack and a child narrator mumbling a rather incoherent story about some kind of trauma. According to the developers, they intended it that way, and it was supposed to be as bizarre as possible.
Pathologic 2 is a narrative-driven survival thriller and it deals with a deadly plague in a secluded rural town, where players must fight against the infected. The world of Pathologic is supposed to be unpredictable, and though it is story-rich, there is no handholding involved. Nothing is as you expect. The trailer is titled Children of Gorkhon, which might echo the classic Stephen King horror Children of the Corn. There are some interesting facts about Pathologic 2 as the story involves a deadly plague unfolding in only 12 days, which isn't enough to save everyone in the town. It will combine survival gameplay and RPG elements as a story-driven game where the player must make questionable choices and dwell on grey moral issues. It has a unique mechanic: every death will take a permanent toll on your character and the town, and these consequences cannot be undone by reloading a previous save. It won't be necessary to play the 2005 original Pathologic to understand and enjoy Pathologic 2.
The trailer includes a release date, May 23, 2019, and the game can now be wishlisted on Steam. Gearbox Software will take care of the retail distribution for the upcoming Xbox One version that will come later in 2019.
What do you think of Pathologic 2's trailer? What are your thoughts on the unique death mechanic? Let us know in the comments below!