Fan-Made Super Mario 64 PC Port Released; Supports 4K and Much More

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Fan-Made Super Mario 64 PC Port Released; Supports 4K and Much More

May 4, 2020

By: Mostafa Hossam

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Developer
Nintendo
Publisher
Nintendo
Release Date
June 23, 1996
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There are countless emulators to run all the classic games you like from the Nintendo 64, GameBoy Advance, Sega Genesis, and all the classic consoles. Super Mario 64 is one of the most iconic games of that era, and fans have only been able to play it through emulators. Luckily, a fan-made PC port of Super Mario 64 released earlier after reverse-engineering the game’s source code.

Players will get to experience the title in 4K, and in ultra-widescreen mode. Not only that, but the PC port also supports DirectX 12, modern controller support, and third-party software that can improve the game's visuals even more or add more modern effects. While there has been recent buzz around the internet about the leak of Nintendo 64, GameCube, and Wii Source Code it's unlikely that it had anything to do with this project due to this project beginning in 2019 and while the leak was so recent.

Super Mario 64 originally debuted in 1996, and was praised massively for its ambitious scope of blending 3D characters and a relatively open-world, which at the time was extremely adventurous. The port maintains what made the original unique, but gives players the opportunity to experience the title with an updated coat of paint.

Now, it is probably the best time for the Super Mario 64 community to show off all their creativity, so await some exciting mods indeed. Make sure to check out the gameplay video below for a sneak peek on how the port looks.

 
 

What other games do you wish to see release natively on PC instead of being forced to run it on emulators? What is the title you instantly think of from the old console generations you want to see run in 4K? Let us know your thoughts and suggestions in the comments section down below.

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