Fallout 76 Season One Is Launching Badly

Release Date
November 14, 2018
Genre
Action
Purchase (Some links may be affiliated)
Amazon Green Man Gaming Humble Bundle

Failed Legend

The first content season for Fallout 76, dubbed The Legendary Run, is now live. It's a board game-themed set of challenges that award a resource called S.C.O.R.E. on completion, but this being Fallout 76, things don't quite appear to be going to plan.

What's happening with S.C.O.R.E. in Fallout 76?

The board game structure of Fallout 76's first season
Fallout 76's first season launch hasn't been very rosy.

There appears to be some confusion among Fallout 76's player base as to how they're supposed to accumulate S.C.O.R.E. Bethesda says you will earn the resource "through your Daily and Weekly Challenges". These challenges are supposed to include completing Public Events and leveling up. However, Reddit user jpequenox says you don't earn S.C.O.R.E. by completing Public Events, but instead by doing daily and weekly challenges only. Some people say they're getting S.C.O.R.E. at the end of some events, but this could be a coincidence relating to the XP threshold needed to earn S.C.O.R.E.

 
 

That's not the only issue with the new S.C.O.R.E. system. According to Reddit user maybe-some-thyme, the S.C.O.R.E. grind is a little ridiculous. The user says the total amount of S.C.O.R.E. by level adds up to 223,750, but that you can only obtain 215,000 from doing every single daily and weekly challenge across 10 weeks. To get the last 8,750 S.C.O.R.E., 875,000 XP is required. To put this into perspective, killing 50 max level super mutant enemies in Fallout 76 grants 10,000 XP. It sounds like if you miss any days whatsoever of daily and weekly challenges, you'll find getting maximum S.C.O.R.E. almost impossible.

Are there any other problems with Fallout 76's first season?

You bet. It just wouldn't be a Fallout 76 content update without issues. The new Ammo Converter feature, in particular, seems to be drawing the community's ire. Converting ammo using the new system seems to be clunky and slow. Others say that its UI is bad or that it's not intuitively designed. Some Reddit users are saying that the ammo converter issue is indicative of a wider problem with Fallout 76, claiming the game is disappointing and falling short of its potential. It's still early days into Fallout 76's first content season, so there's lots of time for these problems to be fixed. At the time of writing, Bethesda hasn't acknowledged these issues or addressed them in any way. We'll bring you more on this as we get it.

Have you experienced these problems with Fallout 76's The Legendary Run? Let us know in the comments below!

Joe Allen's profile picture

Joseph Allen

Staff Writer

Dark Souls changed my life, and I'm here to spread the good news. I like pretty much all sorts of games, but I judge everything by its proximity to our Lord and saviour, Dark Souls.