Eidos Montreal Implementing a 4-Day Work Week

Eidos Montreal 4-day Workweek cover

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Eidos Montreal Implementing a 4-Day Work Week

October 7, 2021

By: Robert N. Adams

More Info About This Game
Developer
Crystal Dynamics
Publisher
Square Enix
Release Date
September 4, 2020 (Calendar)
Genre
Action
Purchase (Some links may be affiliated)
 
 

Marvel's Avengers developer Eidos Montreal has made the decision to change up the way it makes games: it's shifting to a 4-day workweek and officially making Friday a day off for everyone at the company.

Eidos Montreal is most recently known for developing Marvel's Avengers, a game that has had more than its fair share of problems in the year since its launch. Most recently, it announced that more cosmetics will be earnable in the game, and that's not all -- the Canadian company also has another game from the Marvel universe launching later this month.

As with most gaming companies, Eidos Montreal has had to adapt to the challenges of game development in the midst of a pandemic. Now, it's shifting its strategy for making games with a permanent change to a 4-day workweek.

Eidos Montreal 4-day Workweek slice

 
 

Why Marvel's Avengers Developer Eidos Montreal is Moving to a 4-Day Workweek

Eidos Montreal is shifting to a 4-day work week as part of its ongoing efforts to build "a healthy, creative, and sustainable work environment for our employees." This change in the work schedule won't happen overnight, but plans are already in motion to make this new work schedule a reality.

"Currently, our various teams are working on the development of transition plans to ensure success and maintain the highest standards in the industry," read today's announcement. "In the next few weeks, the Montreal and Sherbrooke studios will be officially closed on Fridays, without changing the working conditions currently in place nor the salaries of employees, thus switching from the 40-hour week to 32-hour."

The news post further explains that the company is not trying to squeeze a week's worth of work into four days; rather, it's aiming to make more efficient use of its time within the company. Ultimately, it's all about increasing productivity while also ensuring the well-being of its employees.

Eidos Montreal is not the only company to implement changes to its work schedule; earlier this year, Killing Floor 2 developer Tripwire Interactive announced that it was shifting to a fully flexible work schedule for all of its employees.

For now, the development of Marvel's Avengers and Marvel's Guardians of the Galaxy will continue as normal while the company makes this transition. You can buy Marvel's Avengers for PC and consoles via its official website and you can pre-purchase Marvel's Guardians of the Galaxy in advance of its October 26, 2021, release date.

What do you think of Eidos Montreal shifting to a 4-day workweek? Do you think more companies in the gaming and tech industries should make a similar move? Let us know in the comments below!

 
 

A photograph of Robert N Adams
Senior Writer

I've had a controller in my hand since I was 4 and I haven't stopped gaming since. CCGs, Tabletop Games, Pen & Paper RPGs - I've tried a whole bunch of stuff over the years and I'm always looking to try more!

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