DwarfHeim, a 1-4 Player Co-Op Dwarf RTS, is Coming

Published: April 7, 2020 9:58 AM /


DwarfHeim screenshot

Publisher Merge Games and developer Pineleaf Studios have combined forces to bring a co-op multiplayer RTS, DwarfHeim, to PC. DwarfHeim is a co-operative and competitive RTS and City Builder game. 1-4 players willl build, manage, and defend a Dwarven city against feral trolls and other dwarven clans (another team of 1-4 players). DwarfHeim is seemingly the first game of its kind, where a team must work together while utilizing different classes and abilities in order to defend their city. 

When we grew up, we loved playing RTS-games, but in recent years the focus has shifted to games we can play with our friends. So at Pineleaf, we wanted to create a f*cking REAL co-operational multiplayer RTS. An RTS that you can play with your friends, and that is DwarfHeim.” - Hans-Andreas Kleven, CEO of Pineleaf

Players must survive the dangers of Agartha and mine its resources while expanding their city into the dangerous wilderness by developing their settlement of one building into a metropolis. They will have to vanquish their enemies by training an army, gathering resources, and increasing their population. To do so, they will have to keep their dwarves healthy and strong by brewing potent ales. Classes in the game include Builder, Miner, Warrior, and Diplomat. Different game modes will have players building in a sandbox mode alone or with up to 3 friends, a survival mode where you and 3 friends try to survive waves of trolls, and the conquest mode I've been writing about this entire time.

A really cool feature that the game has is Friend-Pass, which allows friends to download and play if the host has the game. It's like the DS games all over again.

What do you think of this idea? Are you interested in a co-op RTS? Let us know in the comments!

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A very unflattering picture of my tired face.
| Staff Writer

Patrick is a former Staff Writer for TechRaptor and has been gaming on every console he could get since he could hold a controller. He’s been writing for… More about Patrick