Capcom has released a new Dragon's Dogma 2 update, and this one's aimed at those who've been finding the base game a little too tricky, although it's also bringing new animations and lots more.
Although previous updates have been aimed at altering game mechanics and introducing extra options, this one's bringing a whole new difficulty mode with it, and it should make your time adventuring in the game's open world a bit easier.
Casual Mode introduces a host of modifiers designed to make Dragon's Dogma 2 a bit less taxing. Ferrystones cost less, for instance, as do inn fees, and it's more difficult for your character to become encumbered with Heavy or Very Heavy weight.
You'll also use less stamina when you dash outside of combat, and your loss gauge won't go up if you die and choose to load from your last saved game.
What's more, dragonsplague, which is arguably one of Dragon's Dogma 2's most controversial mechanics, will now be a bit easier to manage; pawns won't suffer a "devastating calamity" when recovering from it, even if the symptoms become terminal.
If you choose to play in Casual Mode, you won't be able to switch back to Normal Mode, although you can switch from Normal to Casual any time you like. Some achievements or trophies won't be attainable in Casual Mode, either.
Even if you don't plan to play in Casual Mode, however, there are still lots of other things being added as part of this update, and most of them aren't limited to the new difficulty mode.
Other big changes include a new Portcrystal in Bakbattahl, new animations for pawns when idling or dashing, and infinite revivals for your main pawn from Forgotten Riftstones, among other things.
You can check out the full patch notes for this latest update here. Dragon's Dogma 2 is available right now for PC, PlayStation 5, and Xbox Series X|S, and you can read our review here to find out what we thought of it!