Today, Bethesda announced that Doom Eternal would be running at 1800p @ 60 FPS and will upscale to 2160 (4K) on Stadia, despite stating in its 2019 announcement that it would run at "true 4K." But don't worry though, because the Stadia version will also support HDR, so people can't be mad... right?
Doom Eternal will also run at 1080p @ 60 FPS on HD displays, which I shouldn't have to write down in this article, but then again I shouldn't have to write an article about how Google keeps messing up the basic features on their gaming console. Funny how that works, eh?
Here's what gamers will be able to expect on every other console:
Xbox One: 1060p @ 60fps.
Xbox One X: 1440 @ 60fps
PlayStation 4: 1060p @ 60fps.
PlayStation 4 Pro: 1440 @ 60fps
PC: Whatever resolution you want at any FPS... because it's a PC
It's becoming increasingly difficult to find anything that Google hasn't messed up recently. Despite launching with a Share button on its Stadia controller at launch, Google has only just added screenshot sharing functionality to Stadia a mere 3 months after it launched. Bravo.
I'm actually very impressed. You'd think that streaming at 4K wouldn't be that hard, but Google has found a way to ensure that people are angry at them yet again. It's not even something that most people would notice if you streamed it at a lower bitrate version of 4K--Netflix and other streaming services have been getting away with it for years. Whatever, Google. You keep doing you.
What do you think of this news? Have you tried or bought Stadia? Do you have buyers remorse if you have bought Stadia? Let us know in the comments!