Do you like ray tracing and wish more games had it? You're not alone, and if you're wanting to check out an interesting project sultim_t has released Doom Classic Ray Traced, which offers real-time path tracing support for the BrBoom sourceport. For those who don't know, Path tracing is one form of raytracing that can create absolutely gorgeous visuals, like it did for the Minecraft RTX Beta, that Digital Foundry discussed.
Before you ask, no this is not an April Fools joke. Instead, this is an incredibly impressive technological feat, especially considering Doom is comprised out sprites rather than 3D models modern games mostly use. Only the first three episodes of Doom are completed at the moment, but it should be more than enough to check it out.
To install Doom Classic Ray Traced is a fairly simple task. First, you must have a graphics card that can handle raytracing. Obvious, but I know, but it had to be pointed out. Then you need to follow these instructions:
- Unzip prboom-rt.zip to an empty folder
- Place the original game's
DOOM.wadto that folder
You can also install high-quality music by installing the OGG Pack (Boosted) and copying the music folder to the target folder, and if you want DLSS-which is just weird to write considering how old this game is) then you can download nvngx_dlss.dll and place it in the target folder. Players can also switch back to RT video mode in the graphics menu. You will then need to re-enter the menu for the DLSS settings to update, a quirk that will be fixed in the next update.
If you want to check out ray tracing in the original Doom, be sure to go here.
Want to see the Doom Classic Ray Traced in action? Check it out below:
For more information on Doom, ray tracing, and everything in between, stay tuned to TechRaptor.