Bethesda's DOOM franchise helped shape the first-person shooter genre forever, and even though the original released back in 1993, its impact is felt to this day. DOOM and DOOM II received a significant update, bringing with it a plethora of new features alongside bug fixes and performance improvements. One of the additions is a much-awaited fan-requested feature, add-on support will allow players to download community-created episodes and play them. Bethesda already curated an initial list for players to try out before delving into the library of content available. Not only that, both DOOM titles now support 60 FPS, an upgrade from its steady 35 FPS since launch. Another neat addition is the quick weapon selection wheel, allowing players to easily switch between their weapons with the directional pad buttons.
- Add-on Support: Add-ons can now be downloaded and played from the main menu. We will continue to add content that is a mixture of official DOOM and DOOM 2 add-ons, as well as some of the best community episodes and megawads released for the original DOOM games. We’ve curated the initial list and will be asking you guys for your picks for best community-made wads soon! Check out the FAQ below for more info!
- 60 FPS Support
- Added Aspect Ratio Option
- Added Quick Save and Load
- Added Level Select: Pick an episode, map, and difficulty of your choosing, and immediately play on it without having to clear the previous levels first.
- Added Weapon Carousel: You no longer need to cycle through every weapon to get to the one you want. Press Previous or Next Weapon to highlight the weapon you want, and it will swap immediately to the selected gun.
- Added Quick Weapon Select: The Directional Pad can now be used to quickly swap between weapons.
- Up: Shotgun and Super Shotgun
- Right: Chaingun
- Down: Rocket Launcher
- Left: Plasma Gun
- Added Overall Brightness and Level Brightness
- Added Random SFX Pitch Toggle
- New split screen HUD
For the full patch notes of the update, including bug fixes, gameplay changes, and performance improvements, you can go through Bethesda's official blog post.