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Divinity: Fallen Heroes Put On Indefinite Hold

Gaming article by Joseph Allen on Wednesday, October 16, 2019 - 05:52
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Needs "Far Greater Development Time"

Upcoming strategy RPG Divinity: Fallen Heroes has been put on indefinite hold. It was originally scheduled for a November 2019 release but now has no firm release date or window.

This news comes via the official Larian Studios forum. Product manager Dominik Warkiewicz says the game will need "far greater development time and resources" than the development team currently has. Rather than finish the game without making the development process "fun and sustainable", Warkiewicz says Larian and co-developer Logic Artists will put the project on hold and work on their respective other projects. For Larian, this means the upcoming Baldur's Gate 3, while Logic Artists will focus on their Expeditions games.

 

This isn't the end for Divinity: Fallen Heroes. Warkiewicz says the game will "sometime" reach the players who've been looking forward to it, so development will continue at some point in the future. Logic Artists says it's "sad" to put an exciting project on hold, but that the realities of development and release schedules presented challenges "outside anyone's control". Hopefully, the two teams will restart development on Divinity: Fallen Heroes once their respective projects are complete.

Divinity: Fallen Heroes is (or was) a strategy RPG set in the Divinity universe. You lead the crew of the Lady Vengeance through over 60 missions, making choices that define the story as you go. The game's official website promises the ability to recruit troops, research gear, and level up heroes. The XCOM-style strategy gameplay also includes guns and interactive elements like oil, fire, and poison, as well as the all-new Sulfurium element. The fate of Divinity: Fallen Heroes remains to be seen, but we'll bring you more on this game as soon as we get it.

How do you feel about Larian indefinitely delaying Divinity: Fallen Heroes? Let us know in the comments below!

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Joseph Allen

Staff Writer

Dark Souls changed my life, and I'm here to spread the good news. I like pretty much all sorts of games, but I judge everything by its proximity to our Lord and saviour, Dark Souls.