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Deus Ex: Mankind Divided Delayed

Gaming article by Chris Anderson on November 18, 2015 at 11:48 AM
Eidos Montreal
Square Enix
Release Date
August 23, 2016
Purchase (Some links may be affiliated)
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Eidos-Montréal, the developer behind the upcoming cyberpunk stealth action game Deus Ex: Mankind Divided, announced today that the game will be delayed until August 23rd of next year. Eidos-Montréal studio head David Anfossi had this to say in the press release from Square Enix:


We’re confident and proud of the game so far.  However, as we are now playing through the game in full we can see that it will require more time in post-production for tuning, iterations and refinement to meet our high standards. In order to achieve this we need to move the release of the game to August 23rd, 2016.

He goes on to say that they are sorry to disappoint the fans who have been waiting for the release of Deus Ex: Mankind Divided, which was originally supposed to see its retail debut on February 23rd of next year.

This is not the first snag in the tooth that the game has encountered. Previously, the game's 'Augment Your Pre-order' program garnered quite a bit of public outcry which resulted in Square-Enix and Eidos cancelling the pre-order program. The game will now release with all the pre-order bonuses available to anyone buying the game, even if you're buying the game on day one.


Quick Take

After the Augment Your Pre-Order debacle earlier this year, it's great to see that Eidos is more than willing to delay the game to ensure it's the best it can be when it launches. It's, of course, a bit of a bummer that some of us (myself included) have to wait a few months longer to jump back into the wonderfully dystopian world of Deus Ex, but I'd rather wait a bit longer for a great experience than a bit shorter for a generic experience. I think in times like these it's best to remember Shigeru Miyamoto's words on this: "A delayed game is eventually good, but a rushed game is forever bad."

About the Author

Chris Anderson

Chris Anderson

Staff Writer

I've been playing games since I was just barely able to walk so I might as well write about them.