Dead Cells has received a new update called Breaking Barriers, which adds a bunch of new options to improve overall accessibility as well as an assist mode. There's also a reduction in cell cost to early-game weapons and 7 weapon reworks. There's a lot to unpack in the latest Dead Cells update, so let's get into it, shall we?
What's in the Dead Cells update?
While Dead Cells is intended to follow the "tough but fair" maxim, in the developer's opinion the game should also be "more accessible to everyone." This update has added new accessibility options to address mobility and sound disabilities, and there are also auditory options for players who want to tinker with that as well. They're all under the same menu and include additions such as hold to the second jump, hold to roll, and font size changes for item names, item descriptions, and dialogues.
This nicely leads into the Assist Mode, which allows players to adjust their gameplay to their liking. Multiple lives, for instance, can now be 1, 3, 7, or infinite lives. This is because while Dead Cells is a game that demands precision, players who suffer from involuntary movements or other activities should not have their run ruined by "something that is out of their control." There's also auto-hit, adjustable trap damage, and an option to instantly reveal the whole map.
Other additions to the new Dead Cells patch include weapon reworks for the Barnacle, Tentacle, Magnetic Grenade, Biters pets, Corrupted Power, Wings of the Crow, and Decoy. These changes range from bug fixes to full reworks, so be sure to mess around with these weapons to see how they play and feel. Last but not least, the early-game item cost has also been reduced to make the early game less tedious for new players, which is always a good thing.
Want to see the newest Dead Cells update in action? Check out the Dead Cells VLOG below!
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