DayZ persistence won't be working at launch due to an unfortunate issue with server crashes.
With DayZ nearing the day when it will exit early access, the last thing Bohemia Interactive needs is any major problems. Unfortunately, it seems that a critical issue will be affecting a core component of the game: DayZ persistence is broken and it likely won't be fixed until sometime after launch.
"Persistence" in the case of DayZ means that changes made to the game world will be saved in the long term. As an example, players are able to place tents in the game world. These tents effectively act as a place to store items so they won't get deleted when the player logs off of a server. With the failure of DayZ persistence, players would be unable to use tents (and similar items) as intended.
The announcement of the issue was made via a pair of tweets (first tweet, second tweet) on the game's official Twitter account.
The lack of persistence will put a damper on what is a core feature of the game. Without this feature, players will have a difficult time making any long-term plans on a server. Like many other survival crafting games, DayZ has the potential for players to create ad-hoc bases stockpiled with a lot of goods. The game's current shaky state means that making plans such as these would be extremely foolhardy.
Regrettably, Bohemia Interactive is unable or unwilling to change the release date and will have to launch with the DayZ persistence issue looming over players heads. They're keen on fixing it as soon as possible, but it looks like the game will be in for a rough transition out of Steam Early Access.
If you don't yet own DayZ, you can pick it up on Steam for the PC, on the Microsoft Store for the Xbox One, and on the PlayStation Store for the PlayStation 4. DayZ leaves Steam Early Access on December 13, 2018.
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What do you think of the DayZ persistence issue? Will the lack of server persistence at launch put you off from buying the game? Let us know in the comments below!