The latest Cyberpunk 2077 update has a host of minor fixes for the Xbox and PC along with gameplay, quest, and open world fixes in general. That's not what we're here to talk about, though, as the latest seems to be preparing for the PlayStation rerelease after half a year. This comes in the wake of news from earlier this week, where Cyberpunk was announced surreptitiously to be returning to the PlayStation Store next week on June 21st, with users told to expect continuing performance issues for the base PS4 console, which is a disappointing, if not surprising outcome, given the game's performance issues.
Until it's fixed, Sony has recommended that players play the game either on a PS5 or a PS4 Pro. If you're stuck with a PS4... it sucks to be you, I guess, as there doesn't seem to be an end in sight for those wanting to play the game they are interested in on the console that they own.
What's in the latest Cyberpunk patch?
Cyberpunk 2077's 1.23 patch is live for PC, consoles, and Stadia, at least for the moment until June 21st. There are some fixes for quests and open world, where an issue was fixed for the Space Oddity quest where players would change location when during the course of completing the "Open the package" objective. That actually sounds hilarious, though. Imagine you're traveling through the city to pick up a package. You round the corner and before your eyes it disappears, with your quest marker now telling you it's now on the opposite end of the city. I mean, it would suck for the player, but for everyone else it sounds pretty funny. Maybe they should create a streamer chaos mode with bugs like this that they've since fixed.
The rest of the update isn't really notable, just basic fixes. The most interesting fixes include crash fixes for animations, UI, scene, physics, and gameplay systems. There are also memory optimization and memory management improvements as well as console CPU optimizations. Perhaps the most important of these improvements is the memory and I/O improvements that will lead to "fewer instances of NPCs with identical appearances spawning in the same area, and to improved streaming." For consoles, this could be huge, especially for the base PlayStation 4, and Xbox One models.
There are also a few PC and Xbox specific improvements, with poor souls stuck at playing at 1280x720 resolution now able to click the upgrade button. For Xbox, there was an issue that the Pause Menu would open on its own if the Xbox guide and the Pause Menu were closed "in quick succession." Weird.
If you would like to read the full patch notes, go here. For more Cyberpunk 2077 news, be sure to stay tuned to TechRaptor.