Cyberpunk 2077 Patch 1.2 Will Fix Cops, Street Races

03/19/2021 - 13:48 | By: Robert N. Adams
Developer
CD Projekt Red
Publisher
CD Projekt Red
Release Date
December 10, 2020
Genre
RPG
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Software Update Pending

CD Projekt Red has revealed a handful of details about the fixes coming in Cyberpunk 2077 Patch 1.2, including improvements to police, street races, and more.

Cyberpunk 2077 has been a game with more than its fair share of problems since launch. CD Projekt Red has been working hard on fixing the game's many problems; most recently, it had to delay the launch of Patch 1.2 to ensure that it gets everything right. Now, CDPR has revealed some details about what players can expect to see.

Cyberpunk 2077 Patch 1.2 slice

Cyberpunk 2077 Patch 1.2 Fixes and Changes Highlighted

A total of four fixes and improvements were highlighted for the upcoming Cyberpunk 2077 Patch 1.2. Here's what you can look forward to seeing when the patch actually launches.

 
 

Police Spawning Changes

The first major change coming to the game is an improvement to the police spawning system. Police will no longer spawn right behind the player out of nowhere. Additionally, a new "Police Recon Drone" has been added to give a sense of the cops scoping out the situation.

Driving Improvements and Steering Sensitivity

Anyone who has spent a fair amount of time in Cyberpunk 2077 can tell you that the driving feels a little janky. CDPR discovered that low frame rates made it harder to control cars and discovered an issue with the game's code, too. Their response is to tweak this code, a number of cars, and add a new "Steering Sensitivity" slider for people playing with analog controls such as keyboards.

No More Getting Stuck in Races

On the same topic of driving, a new "Unstuck" feature has been added for races. You'll soon be able to rock the car forward, backward, or to either side if you're holding down the accelerator and not moving at all.

The End of Accidental Dodges

Finally, one big bugbear that has plagued some players (myself included) is accidentally dodging when a directional button is double-tapped. Cyberpunk 2077 Patch 1.2 will add a toggle to turn off directional dodging; in these cases, you'll still be able to dodge by double-tapping crouch instead. This is the first of many keybind changes that are in the works.


And that's it for the upcoming changes highlighted today! You can see videos featuring these changes and read explanations from the developers in today's announcement. That leaves us with just one question: when are we actually going to be able to play this new patch?

Cyberpunk 2077 Patch 1.2 slice 2

 

When is the Cyberpunk 2077 Patch 1.2 Release Date?

Unfortunately, the Cyberpunk 2077 Patch 1.2 release date has still not been announced. As CD Projekt Red previously stated, this new update is going to be launched when it's completed to the developer's satisfaction.

We'll probably get a surprising launch of the patch at some point in the future. For now, you buy Cyberpunk 2077 via its official website starting at $59.99 or your regional equivalent.

What do you think of the highlighted changes for Cyberpunk 2077 Patch 1.2? What other issues do you think the developers need to address? Let us know in the comments below!


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Senior Writer

I've had a controller in my hand since I was 4 and I haven't stopped gaming since. CCGs, Tabletop Games, Pen & Paper RPGs - I've tried a whole bunch of stuff over the years and I'm always looking to try more!