Cyberpunk 2077 modding has already taken off on PC, with a bunch of mods being created, just mere days after it was officially released to the public.
I guess that should not be surprising, considering the giant modding community over at Nexus Mods has been toiling away at some early mods to make your tours of Night City more dynamic.
The majority of the mods right now are actually simple, surface-level modifications, most notably unique graphical reshades and a ton of character presets to load into the game. There is also a handy amount of mods that focus on the game's controls, a point where CD Projekt Red was not as intuitive as players would prefer. A lot of the control scheme mods deal with the odd dodge mechanic -where you need to double-tap the movement key to dodge attacks - for being too unintuitive and similar to holstering weapons.
At this time, there are no signs of any extensive modding tools to add quests or characters into the game. Thankfully though, fans of Cyberpunk 2077 are already working on that too. Several fans on the CD Projekt Red forums have already begun to experiment with the mod tool Wolvenkit, which was used to mod The Witcher 3. The plan is to use the Wolvenkit to also support Cyberpunk, with forum regulars asking fans to offer their suggestions for new mods. The Wolvenkit was an open source project by the community that gave modders more tools then the official Witcher 3 mod tools did.
Cyberpunk 2077 has been incredibly successful for CD Projekt Red, already turning in a profit just days after release. This is all despite the controversies surrounding its release, including the heavy bugs and issues within the game, along with the problems with crunch during Cyberpunk's development.
Still, there is no denying that Cyberpunk 2077 has been a massive success in the few short days it has been out. It is only a matter of time before modders really begin to sink their teeth into the inner workings in the game.