Crysis Remastered

Crysis Remastered Next-Gen Update Also Brings Ascension Level

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Published: April 7, 2021 11:33 AM

Crysis Remastered has received a pretty big patch today that adds in next-generation support for consoles. It also adds Ascension, a new level added to consoles for the first time, the Classic Nanosuit menu, and other bug fixes plus some performance enhancements. Let's take a look at them all, shall we?

What's in the Crysis Remastered Update?

  • Ascension has finally been added to a Crysis game on consoles for the first time.
  • The Classic Nanosuit menu is now in the game.
  • Xbox Series X now has these modes:
    • Performance mode - 1080p - 60 fps
    • Quality mode - 2160p - 60 fps
    • RayTracing - 1440p - 60 fps
  • Xbox Series S now has these modes:
    • Performance mode - 1080p - 60 fps
    • Quality mode - 2160p - 60 fps
    • RayTracing - 1440p - 60 fps
  • PlayStation 5 now has these modes:
    • Performance mode - 1080p - 60 fps
    • Quality mode - 1800p - 60 fps
    • RayTracing - 1440p - 60 fps
  • Bug Fixes:
    • A crash that could occur when loading into a mission has been fixed.
    • Several green graphical artifacts that appeared throughout Awakening and Reckoning (two campaign missions) have been fixed.
    • An issue preventing players from playing after signing out of your Xbox profile has been fixed.
    • Version details have been updated in the PS menu.
    • VTOL controls have been updated and now match all platforms, which include PC, Xbox, and PS4.
    • The graphical thumbnails for Raytracing under the performance settings have been fixed.

If you would like to check out the full patch notes be sure to check out the PlayStation 5 patch notes on Reddit, as well as the Xbox Series S|X patch notes here.

What do you think of this patch? Have you ever played Crysis before? If you haven't are you interested in playing it on next-generation consoles? Let us know in the comments!


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| Staff Writer

Patrick is a former Staff Writer for TechRaptor and has been gaming on every console he could get since he could hold a controller. He’s been writing for… More about Patrick