Core Keeper sales are through the digital roof, having sold 100k in its first two days of release. These Core Keeper sales might not mean much of anything to AAA or even AA titles, but for an indie that's pretty good, especially in its first two days. The previously discussed roadmap has been "cemented", so players can expect to see the support that was previously promised.
If you've never heard of the title, it's been described as a top-down take on Terraria. If you want more than that, it's basically a casual indie adventure RPG, players are trapped deep underground and must build their base, craft new equipment, power up the core, and survive. Up to eight players can team up online and mine resources and find crystals, fossils, and trinkets in a procedurally generated world. However, before you take on the world, be sure to also craft what you need, which can range from new items, armor, and equipment.
Core Keeper is also on sale until March 15th for 10% off ($11.69) so if you're interested be sure to check it out on Steam.
Fireshine Games is the recently rebranded Sold Out, and by recent I do mean recent: it was just done three days ago. This means that Core Keeper being their fastest selling digital title of all time is a bigger achievement then what you might expect. As Sold Out, Fireshine Games published titles from indie developers such as Pugstorm, Stonewheat & Sons, Spiral Circus, White Paper Games and more.
“Fireshine Games is an exciting new chapter for our publishing business," said James Cato, COO of Fireshine Games. “It reflects the energy and passion of who we are today and where we want to take the business in terms of both digital and physical videogame publishing and distribution.”
For more information on Core Keeper, Fireshine Games, and everything in between, stay tuned to TechRaptor.