Conan Exiles Update 2.2 Overhauls Stamina and Shields

Published: January 6, 2021 9:51 AM /


Conan Exiles

The newest patch from Funcom's Conan Exiles has launched, and with it comes over 200 fixes to the AI, UI, and everything in between along with an overhaul for both stamina and shields. The reason for the stamina system's revamp is that it's now more consistent across all actions. Armor and encumbrance will also no longer increase stamina costs but it will affect the regeneration rates. Shields have also been made a "more active feature" as skilled players now have to balance their usage. Blocked attacks will now drain stamina, and having an active blocking shield will regenerate stamina at a lower rate. 

Stamina usage can now go into negative values. When that happens, players will be Exhausted. Before, it took an entire bar regenerating to remove Exhausted, but now when your stamina is above zero, players will no longer be Exhausted. It is also no longer possible to dodge when over-encumbered, which makes sense, you aren't going to be rolling around if you are carrying lots of weapons and armor.

Building pieces can now be upgraded or downgraded to any other pieces of the same type. This means that mod tools are now "more robust and friendly". There's also a new server setting to control thrall damage to players, so server owners can scale it up or down, whichever they prefer.

Additionally, many Epic items had placeholder items, which have now been addressed. Icons weren't showing up on the Info UI screen, which has been fixed, and the Isle of Siptah and Exiled lands are now localized within the Map Name drop-down selection in the server browser. 

If you would like to read the full patch notes for Conan Exiles' latest patch, be sure to check it out here.

What do you think of this patch? Have you been playing Conan Exiles? Let us know in the comments!

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| Staff Writer

Patrick is a former Staff Writer for TechRaptor and has been gaming on every console he could get since he could hold a controller. He’s been writing for… More about Patrick