Chucklefish has announced that they're publishing Robotality's strategy RPG hybrid Pathway in a blog post on their official website.
Pathway is a turn-based strategy RPG that's set in the mid-1930's amongst the rise of German military might. Your friend Morten has been interfering with the occult research of the Nazis and has disappeared - it's up to you and your team to find him while exploring various locales filled to the brim with mysterious and spooky artifacts. That's the basic framework, but the journey will be different every time - each run through the game is procedurally-generated with different locales and story encounters for you to work your way through. Have a look at the game's trailer to get a feel for what it's all about:
You'll manage your team in-between sessions of delving into temples and dealing with the bad guys, resting up and talking with various persons of interest as you try to unravel the mystery behind the disappearance of your friend. Once you get underground, you'll fight in a combat system much like the XCOM games where you must strategically position your team and use your weapons & skills to deal with the threats before you. The game's pixel art will be highlighted by a pixel/voxel hybrid technology that adds depth, light, and shadows to the atmosphere, all to the tune of a soundtrack made by Gavin Harrison (who worked on Robotality's previous game Halfway).
Pathway will be available for PC, Mac, and Linux sometime later in 2018. You can add the game to your wishlist on Steam right now, and you can learn more about what's in store by heading over to its official website.
What do you think of Pathway? Does the setting and overall theme of it appeal to you? What do you hope to see in the game? Let us know in the comments below!