Build an Underwater Colony in Aquacity

Players can choose to either conquer or explore the unknown.


Published: May 5, 2021 10:36 AM /

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Aquacity

Evor Games has announced Aquacity, a game where players can choose to either conquer or explore the unknown. 

Players will also find food, treat the water, and provide electricity as scientists research and the military fights. You'll also take in citizens to help them start a new underwater life. To do so, you'll collect resources to expand your colony and discover new technologies and bring them to life. You'll generate energy so machines can work for people--whatever that means--and the process of getting food and water will be more difficult than you would ordinarily expect.

As seen in the above trailer, you'll be able to combine mechanization with animals to help you survive. You'll catch creatures and bio-modify them, altering them in ways nature didn't intend so that you can survive and hopefully flourish. 

Perhaps most important is the fact that you're not alone. There are lots of creatures, from small fish to giant monsters, that can threaten your colony, so you'll have to be on the alert. This might be one of the few games where you can scream "release the kraken!" and it'll actually make sense, so at least you'll have that going for you if everything else goes south.

Does this sound like a city you want to build? If so, you can check out Aquacity on Steam here and wishlist it or follow the developer's Instagram, Facebook, or Twitter pages. For more information, stay tuned to TechRaptor.

What do you think of this announcement? Do you like the idea of building a city underwater? What's your favorite game in the city-builder genre? Let us know in the comments!

Have a tip, or want to point out something we missed? Leave a Comment or e-mail us at tips@techraptor.net


A very unflattering picture of my tired face.
| Staff Writer

Patrick is a former Staff Writer for TechRaptor and has been gaming on every console he could get since he could hold a controller. He’s been writing for… More about Patrick