Beat Phil Spencer in Forza Motorsport 7 to Win (In Game) Cars

12/12/2017 - 22:17 | By: Anson Chan

Racing game fans who are looking to test their skills against some of the most notable figures in gaming and real-life racing have a new rival for the month of December, the head of the Xbox brand and Executive Vice President of Gaming at Microsoft, Phil Spencer. From now until January 3, 2018, you can earn a couple of new cars in Forza Motorsport 7 by attempting to beat Spencer, whose Gamertag is P3, by using a 2017 Porsche #92 Porsche GT Team 911 RSR on the Hockenheim National Circuit in Germany in the Bounty Hunter Rivals event.

Merely participating in the event will earn you a 2017 Porsche #92 Porsche GT Team 911 RSR on January 3, while those who manage to beat Spencer will also earn an additional car, chosen by the Forza Motorsport 7 community in a Twitter poll (you can cast your vote here). The list of possible rewards includes a Ferrari 599 GTO, a Honda Civic Type R FE, a Ford Escort RS1800, and a Nissan IDx NISMO. Of course, if you don't care about the rewards, you can simply play for fun and bragging rights as well.

Spencer's appearance in the Bounty Hunter Rivals event marks the third time that a public figure was featured as a part of Forza Motorsport 7's "Bounties." Previous Bounties included 2017 IndyCar champion Josef Newgarden in the month of October while Forza's Creative Director, Dan Greenawalt, was the community's target in November. Unfortunately, you cannot check Spencer's Achievement list on the Xbox One to get a rough estimate of what to expect from him in Forza, but it is quite evident that he has a very diverse taste in games so it wouldn't hurt to expect a fair challenge from the head of the Xbox brand. Needless to say, trash talking him may also prove to be a bad idea.

Are you going to take on this challenge? What car do you want to win the twitter poll as a prize? Share your thoughts in the comments below!

Share On:

Topics | Microsoft
Hi :)
Staff Writer

Hi everybody! I've been playing all kinds of games for decades now, from FPSes to city builders to the occasional platformer, and if nothing else, it's taught me that games are the ultimate form of art.