A developer at 343 Industries has spoken up after a prominent streamer raised worries about the Halo Infinite PC control scheme. Alex "Goldenboy" Mendez says there are issues with the game's controls on PC, but 343 assures players they'll be fixed at launch.
What are the problems with the Halo Infinite PC controls?
These issues were raised by Goldenboy in a video he posted on YouTube and Twitter. In the video, Goldenboy describes certain aspects of Halo Infinite's core gameplay on PC as "weird". He says he would aim at a player with a sniper rifle then fire, only to find that the bullet didn't connect or flew off in a totally different direction. It's this issue that led Goldenboy to conclude that players would have an advantage playing Halo Infinite with a controller, even on PC. This advantage is felt more keenly at close range, because Halo Infinite's maps are smaller, according to Goldenboy.
In response, Halo community manager John Junyszek took to Twitter to allay Goldenboy's fears. According to Junyszek, the Halo Infinite PC team is working on a raft of improvements to various systems including "performance, hitching, latency, aiming", and others. Junyszek goes on to say that the tech preview build for Halo Infinite contained "known issues", but that most of these issues have been ironed out and won't be present at the launch. Goldenboy responded positively, saying he's "really looking forward" to trying out the improvements mentioned by Junyszek.
When is the Halo Infinite release date?
You'll be able to try out the improvements Junyszek mentioned for yourself soon, because the Halo Infinite release date is December 8th...sort of. 343 Industries has confirmed that fan favorite features like co-op campaign gameplay and the Forge mode won't be present at the launch and will instead be added at a later date. However, you will be able to experience the single-player campaign and the multiplayer mode, the latter being available as a free-to-play game for everyone regardless of whether you purchase Halo Infinite or not.
Halo Infinite was originally due to launch alongside the Xbox Series X|S, but was delayed following a negative response to the first gameplay reveal. A subsequent multiplayer beta test held in August this year garnered a more positive reception from Halo fans. Only time will tell if Halo Infinite does manage to overcome the PC bugbears pointed out by Goldenboy and launch smoothly later this year. We'll bring you more on this one as we get it.
Do you agree with Goldenboy about the Halo Infinite PC control scheme? Let us know in the comments below!