2D Wild-West Rogue-like Colt Canyon Coming This Summer

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2D Wild-West Rogue-like Colt Canyon Coming This Summer

February 13, 2019

By: William Worrall

 
 

Headup Games have announced a new wild-west themed action rogue-like called Colt Canyonset for a release in summer later this year. Colt Canyon will set players as a gunslinging cowboy and pits them against wave after wave of enemies as you shoot your way through the canyon to rescue a captured comrade, collecting guns, ammo, and treasures as you go. The game will feature rogue-like elements such as randomly generated maps and perma-death, as well as local co-op, unlockable characters and tons of replayability.

Colt Canyon is being developed by Retrific Game Studio, the man one company most famous for his games Just Get Through and Beeftacular, both of which are precision platformers. With Colt Canyon having a heavy action-based focus with a need for twitch reflexes and a sense of agency, it'll be interesting to see how Retrific handles the new design challenges presented by tackling a mostly new genre. Although it'll be the first time he tackled shooters on PC, he has made some scrolling shooters on the mobile market in the past.

The game will be available on Nintendo Switch, PS4, Xbox One, and PC during Q3 of 2019, with an official release date to be announced soon.

You can check out the trailer for Colt Canyon down below:

 
 


Quick Take

It's always interesting to see a new rogue-like hit the scene, especially one with couch co-op. Having said that it is a tad unusual for a game to not even have the option of online play, although it's possible that the fast-paced frenetic gameplay just wouldn't' make it possible for the game to be played online. Hopefully, we'll get to find out more about the game very soon. 

Are you excited about Colt Canyon? Do you enjoy the wild-west theme or rogue-like games? Get involved with the conversation down in the comments. 

Will wearing an Odd Future shirt.
Staff Writer

I'm Will and I'm a UK-based writer who went to film school before realizing writing was more fun than film-making. I've written for a number of gaming sites over the past few years of my writing career, including Cliqist, Gaming Respawn, and TechRaptor. I also produce videos for my own channel (Mupple) as well as Cliqists popular YouTube channel. I've covered industry events such as EGX and am hoping to break into narrative game writing in the future.

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