Zero Sievert Modules and Base Building Guide

Last Update: November 15, 2022 10:03 AM /

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Zero Sievert Modules and Base Building Guide - cover

Our Zero Sievert Modules Guide will tell you how Modules work, how to install Modules in the bunker, and the best Modules to use!

How Zero Sievert Modules Work

Zero Sievert Modules are essentially workbenches that provide bonuses, special functionality, or allow you to Craft certain items.

Level 0 Modules must first be placed in the desired slot via the Device (press J). Then, you need to Craft the Level 1 version of that Module and use it in your inventory to actually install the Module and gain its benefits.

You can install a total of six Modules. Modules can be uninstalled, but you'll lose the Crafting materials used in making the Level 1 Module. Make your choices carefully so that you don't waste resources! The Storage Module cannot be uninstalled, but it can be upgraded.

How to Install Modules

Here's how to install Zero Sievert Modules:

  1. Press J to open up your Device while in the bunker.
  2. Click on the house icon to go to the Modules menu.
  3. Click on an empty square and select a Module to install.
  4. Once selected, hold down left-click over the text "Hold Here to Install." This will install the Level 0 Module.
  5. Go to the workbench and craft the associated Level 1 Module. For example, if you installed a Level 0 Bedroom, you'll need to craft a Level 1 Bedroom Module.
  6. Use the Level 1 Module in your inventory to actually install the Module and gain its benefits.

What Are the Best Modules to Install in Your Base?

The best Modules to install in your Zero Sievert Base are the Bedroom, Ammo Producer, and Infirmary. The Bedroom gives you a bonus to leveling Skills, the Infirmary allows you to craft Medicine, and the Ammo Producer gives you Scrap Ammo and allows you to Craft Ammo.

Zero Sievert Modules and Base Building Guide - List of Modules

Zero Sievert Modules List

Here is a list of all of the Zero Sievert Modules in the game as of v0.26.


Tier 1 Modules

Module Stack Size KG Sell Price Effect Crafting Recipe
Building Kit: Storage 1 1 5 2
  • Unlocks Storage Tabs 3-5
  • 35 Scrap Material
  • 10 Screw Nut
  • 10 Nail
  • 1 Hammer
  • 1 Screwdriver
  • 1 Wrench
  • 1 Duct Tape
  • 2 Metal Pipe
Building Kit: Bedroom 1 1 5 2
  • Allows you to sleep near your crafting area
  • Skills level up faster
  • 4 Pillow
  • 60 Scrap Material
  • 30 Screw Nut
  • 30 Nail
  • 1 Hammer
  • 2 Bulb
  • 1 Screwdriver
  • 2 Duct Tape
  • 4 Metal Pipe
Building Kit: Kitchen 1 1 5 2
  • Allows for Cooking more recipes
  • 4 Cooking Pot
  • 50 Scrap Material
  • 15 Screw Nut
  • 15 Nail
  • 1 Hammer
  • 6 Fork
  • 6 Spoon
  • 1 Screwdriver
  • 2 Duct Tape
  • 6 Knife
  • 4 Metal Pipe
  • 2 Bulb
Building Kit: Infirmary 1 1 5 2
  • Allows for Crafting more Medication
  • Grants passive bonus to overall Health
  • 60 Scrap Material
  • 15 Screw Nut
  • 15 Nail
  • 1 Screwdriver
  • 5 Metal Pipe
  • 2 Bulb
  • 25 Scrap Medicine
  • 3 Soap
  • 2 Hydrogen Peroxide
  • 1 Pillow
Building Kit: Garden 1 1 5 2
  • Provides a small amount of Scrap Food and Scrap Medicine every day
  • 80 Scrap Material
  • 10 Screw Nut
  • 25 Nail
  • 1 Hammer
  • 1 Screwdriver
  • 2 Duct Tape
  • 4 Metal Pipe
  • 40 Scrap Food
  • 2 Hose
Building Kit: Workshop 1 1 5 2
  • Allows for repairing of Weapons and Armor. (Doesn't yet seem implemented.)
  • 50 Scrap Material
  • 35 Screw Nut
  • 35 Nail
  • 1 Hammer
  • 1 Drill
  • 1 Wrench
  • 1 Screwdriver
  • 4 Bulb
  • 60 Scrap Weapon
Building Kit: Gym 1 1 5 2
  • Grants Stamina bonus
  • Grants higher Cardio experience rate
  • 20 Scrap Material
  • 5 Bulb
  • 4 Dumbell
  • 3 Fan
Building Kit: Shooting Range 1 1 5 2
  • Grants more Weapon damage
  • Grants higher Shooting experience rate
  • 60 Scrap Material
  • 20 Screw Nut
  • 20 Nail
  • 1 Hammer
  • 1 Screwdriver
  • 1 Duct Tape
  • 6 Metal Pipe
  • 150 Scrap Ammo
  • 60 Scrap Weapon
Building Kit: Ammo 1 1 5 2
  • Provides Scrap Ammo every day
  • Allows you to Craft Ammo
  • 40 Scrap Material
  • 25 Screw Nut
  • 25 Nail
  • 15 Charcoal
  • 1 Hammer
  • 1 Screwdriver
  • 1 Duct Tape
  • 4 Metal Pipe
  • 300 Scrap Ammo
Building Kit: Recycling 1 1 5 2
  • Gain more materials when scrapping items
  • 100 Scrap Material
  • 100 Scrap Ammo
  • 25 Scrap Medicine
  • 30 Scrap Food
  • 50 Scrap Weapon
Building Kit: Forge 1 1 5 2
  • Provides Scrap items every day
  • 120 Scrap Material
  • 30 Screw Nut
  • 30 Nail
  • 30 Charcoal
  • 1 Drill
  • 1 Screwdriver
  • 2 Hammer
Building Kit: Scavenger 1 1 5 2
  • Provides random items every day
  • 8 Bottle of Water
  • 5 Vodka
  • 3 Generic Cola
  • 10 Bread
  • 5 Tushonka
  • 3 Pasta
  • 1 Portable Console
  • 2 Coffee
  • 2 Tea Bag

Tier 2 Modules

Module Stack Size KG Sell Price Effect Crafting Recipe
Building Kit: Storage 2 1 5 2
  • Unlocks Storage Tabs 6-9
  • 80 Scrap Material
  • 40 Screw Nut
  • 40 Nail
  • 2 Hammer
  • 1 Screwdriver
  • 1 Wrench
  • 1 Drill
  • 2 Duct Tape
  • 4 Metal Pipe

We're at the end of our Zero Sievert Modules Guide! Have a look at our other guides below!

Have a tip, or want to point out something we missed? Leave a Comment or e-mail us at tips@techraptor.net


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More Info About This Game
Learn more about ZERO Sievert
Game Page ZERO Sievert
Developer
CABO Studio
Publisher
Modern Wolf
Platforms
PC
Release Date
November 15, 2022 (Calendar)
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