New Home: Medieval Village Beginner's Guide

Last Update: January 14, 2022 2:21 PM /

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The start of a new town.

New Home: Medieval Village is an early access game being developed by Mustafa Caner Tonbul. It's a town management sim that is well balanced and easy to understand, especially if you have played similar titles like City Skylines. Like with any game, though, it does take a bit of practice to get things really going. The New Home: Medieval Village Beginner's guide below is here to help you breeze through your first hour of gaming.

Begin mapping out your town

When you first start the game, we highly recommend that you check out the tutorial, as it will introduce you to all the game's systems and controls in a quick but neat fashion. It's also a great place to play around some before jumping into your first game. Once you do decide to start your first official town, you will need to pick from the three difficulties. No matter what you choose, though, you should take some time and look around the map.

You will want to plan where you want to put your different areas, like agriculture, work, entertainment, and housing. You will want to start to map out a small road system from the dock so that you can begin neatly laying out your town. You need a road to have access to most items that you are going to build, so don't expect to just be throwing houses in random spots all over the map.

Focus on the poor class first

You will notice when you are zoning that there a four different wealth classes. This isn't really your concern right now; you should be focusing on the poor class, as they will likely be your first hundred villagers. These villagers are also going to be the backbone of your community. They are the ones who will work your farms and grow the town's food. While the other classes are important, they aren't going to do as much for you. Make sure that you are building houses for this class to get started.

You should also start placing farms around the map, as this is going to be your town's food source. While you will need to buy your first batch of supplies from the incoming ships, you really want to get your village to be self-reliant as quickly as possible. You will also want to strive to get a woodcutter and tailor building in your town as soon as possible. These will provide additional resources you need like clothing and will help you stock up on firewood for the winter.

Goals

Watch what you build and when you build it

You shouldn't go crazy throwing specialty buildings around, as they all have an upkeep cost that you need to pay daily. When you start the game, you are losing money by the day, and having tons of specialty buildings will just make it work. You don't need to worry about having a fire department or police department right away; you can build up to these. It's much easier to demolish a building and have it rebuilt after it's destroyed than it is to keep tacking on fees to your daily charges.

You will also want to be careful where you are placing special buildings as they all have an area of effectiveness. Anything outside of that circle won't benefit from the service, and this is especially important when placing wells that will provide water to nearby buildings. Try to place buildings like clinics and schools in the center of your housing districts to make sure you are getting the most out of them. Once you start seeing that you are gaining money each day, you can start to work towards placing in more buildings. 

Luckily, the game won't let you build if you don't have enough money to afford it, so it's hard to go into accidental debt. Just remeber to take things slow when building up your town, and you will find yourself doing well in no time.

Revenue

Wait for revenue to begin pouring in

It's a bit hard to get the money flowing in town managment games; this game is going to heavily rely on taxation at the start. The more you tax your people, the less happy they will become, and the less attractive your town will be. If you want to get wealthier citizens, then you need to have a happy town. One of the best strategies is to make meat farms and sell off your excess food for profit to try and offset some of your costs. This will keep you from having to max out taxes while still allowing your town to stay afloat.

As you begin to see more money flow in, slowly start to lower the taxes. Once you are far enough into the game, you will be able to make a decent profit each day without having to rely on high taxes. Taking things slow and steady and focusing on zoning will also help you raise your happiness level, unlock new buildings, and ultimately will lead you to building average income housing for your town.

Have a tip, or want to point out something we missed? Leave a Comment or e-mail us at tips@techraptor.net


Jessica Thomas
| Staff Writer

 

Jess is an otaku at heart who spends most of her time gaming, reading manga, and collecting anime figures. She has worked for several big names… More about Jessica

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