This guide will tell you how to run a Chef RPG restaurant, how to get more cooking stations, how to upgrade your restaurant, how to hire employees, and more! We'll also tell you what you need to know about the Supply Chain feature of the restaurant.
Chef RPG can be more complex than it seems at first glance. Once you've got the basics of the game down, you'll progress from cooking dishes by yourself to managing a staff of multiple Chefs and Waiters. Keep reading to learn about running your own restaurant!
How to Run a Chef RPG Restaurant
Running a restaurant can be a challenge, and Chef RPG is no different. You'll have to delicately balance the needs of your staff and customers while also providing them a unique dining experience in a restaurant filled with consistent decor.
Here are some tips on how to run a Chef RPG restaurant:
Carefully Design Your Restaurant
Cooking happens in real time while your restaurant is open. This means that you, your Chefs, and your Waiters will need to move around the restaurant. You want to minimize the time a customer waits for their food, so efficient design is critical to keeping the wait time low.
Essentially, there are three things that you need to keep in mind:
- Chefs should be able to get from the refrigerator to cooking stations with minimal obstructions.
- Chefs should be able to take finished meals from cooking stations to the kitchen counters with minimal obstructions.
- Waiters should be able to get finished meals from the kitchen counters to the tables with minimal obstructions.
Spend a little money and hire enough Chefs so you don't have to cook and simply observe how your staff move around. This will help you identify any potential problems with how your restaurant is designed.
Considering these rules, you should never have your kitchen equipment at the bottom or the right-hand side of the restaurant. Focus on placing your kitchen equipment either to the top or the left side to help minimize the travel time for your Chefs.
Decor Improves Your Score
La Galerie doesn't just sell cooking appliances — it also sells decor. Good decor can make for a more pleasant dining experience for your customers.
Note that decor has tags indicating which theme it fits such as "Rustic" or "Industrial." I don't have specific numbers, but it's probably a good idea to make sure that most (or all) of your decor uses a similar theme.
Stock Plenty of Ingredients
Ingredients are the lifeblood of cooking. Although a recipe may only require 1 of each Ingredient, you'll need 5 of each Ingredient to add it to your menu.
If you run out of Ingredients while cooking, that food item will be automatically removed from your menu.
Choose the Right Operation Mode
The Operation Mode determines the minimum number of dishes you need in each category before you can open your doors. Additionally, each Operation Mode has one condition and one buff.
For example, running your restaurant as a "Pub" has the following effects:
- 1 to 5 drinks can be ordered
- +10% earnings from all drinks
This means that you should have enough drink machines and employees to meet this particular need. Pay attention to the buffs and drawbacks of each Operation Mode!
Hire and Activate Staff (as Needed)
You will need at least 1 Waiter to run your restaurant. As you add more chairs and tables, you're going to want to hire additional Waiters and Chefs.
Here is a good rule of thumb for hiring employees:
- 3 Waiters for every two tables with four seats, rounded up
- 1 Chef for every table with four seats, rounded up. (Don't forget that you count as a Chef, too!)
Going by this rule of thumb, a restaurant with 5 tables and 20 chairs should have 6 Waiters and 5 Chefs at the minimum.
That said, this rule is mainly for low-level Chefs and Waiters with no buffs. Higher-quality employees may be able to work more efficiently, reducing your overall staffing costs. Your main goal should be to have enough staff to keep the wait time down; if your wait time is above 30–40 minutes, hire more Chefs and Waiters as needed!
Have Enough Kitchen Equipment for Your Chefs and Recipes
You should have more than 1 of most kitchen appliances depending on how many chefs you have as long as you have the space for it. Think about this: what do you do if you have 3 dishes that require the Stove come in at once and you only have 1 Stove? This is a massive bottleneck that will increase waiting times for your customers.
Additionally, you should adjust your kitchen's equipment to fit your menu. If you have a lot of drinks on the menu but very few main courses, you should have more Blenders than you have Stoves to accommodate the potential demand. Don't be afraid to experiment!
Don't Pass Out While Cooking
It's easy to miss, but cooking food yourself will drain your Stamina. If your Stamina reaches 0, you'll pass out and the day will immediately end. This is less than ideal for a number of reasons.
You should always carry a few consumables on your Consumable Hotbar while the restaurant is open. If your Stamina gets low, you can quickly replenish it. Plain old Coffee is one of the most money-efficient items for restoring Stamina. You can buy it in multiple Vending Machines throughout town.
Once you get to Act 2 of the story, you'll unlock the ability to brew tea and coffee which can be used to restore your Stamina and give you buffs. Best of all, your employees can also use these machines for the same buffs and energy restoration benefits!
Give Enough Time for Closing
Remember, hitting the "Close Restaurant" button doesn't stop all cooking — it just stops new customers from being seated. You'll still need to finish cooking for the customers who are already seated, and that can take 2 to 3 hours.
As a general rule, you should close your restaurant between 9:30 PM–10:00 PM. Any later and you may not have enough time to make it home after all of the customers leave.
You can use "Force Close" as a last resort. This will get you a reputation penalty and eliminate the chances of getting any gratuities from customers who are still seated. That said, using the Force Close option and getting into bed before 2:00 AM is vastly preferable to passing out and losing Credits!
How to Hire Chefs and Waiters
You can hire Chefs and Waiters by interacting with the computer at the front of the restaurant. Each Chef and Waiter has the following stats:
- Rarity: Much like items, employees have rarities. Rarer employees will usually have better stats.
- Race: Employees can be either Human or Android. It's unclear what effect, if any, this has on your customers' dining experience.
- Stats: Chefs have Cooking and Endurance stats, and Waiters have Social and Endurance stats. The Endurance stat determines how long they can work before they need a break.
- Perks: Some Waiters and Chefs have special perks that will either be a boon or a detriment.
- Signing Fee: You must pay a lump sum of Credits to hire on a Waiter or Chef for the first time.
- Hourly Wage: Waiters and Chefs are paid by the hour when the restaurant is actually open.
The pool of candidates is random. If you don't wish to hire anyone from the current pool of candidates, you must spend a few hundred Credits by clicking the reroll button on the bottom right of the hiring menu.
How to Fire Chefs and Waiters
You can fire Chefs and Waiters by unassigning them and then right-clicking on that Chef or Waiter in the "Unassigned Staff" sub-menu. You must then confirm that you actually want to release that employee.
How to Get More Cooking Stations and Furniture
You can get more cooking stations and furniture by buying them from La Galerie on the east side of the town. Check out our map to see where it is!
How to Upgrade Your Restaurant
You can upgrade your restaurant by speaking with Prisca in the Town Hall after you've completed the first few story quests. Note that you won't be able to upgrade the size of your restaurant until you've progressed to the second act of the story.
Naturally, upgrading your restaurant with the building system is going to cost you. You'll have to save up some Credits to get the job done!
How to Use the Supply Chain and Get Ingredients Delivered
You can take the "Supply Chain" skill and unlock the ability for merchants to deliver ingredients to your restaurant every day as long as you are friends with them. This is an incredibly useful skill that should not be passed up, and it's well worth the investment of talking to merchants and giving them gifts.
Each merchant that is a friend can have up to 9 ingredients available for daily delivery. You can choose up to 6 ingredients from each merchant to be sent to you 5 days a week, and you can get no more than 20 of each ingredient.
Again, it's important to note that merchants will not deliver ingredients unless you've reached the "Friend" level of friendship with them. Don't be confused if the Supply Chain menu is empty in the restaurant computer — you need to go and make friends with the merchants!
Merchants can deliver items on any day, Monday through Friday. You can select which days you would like to receive deliveries. You will be charged for these deliveries and receive a report about what you've gotten from the merchants at the start of every weekday.
Supply Chain Price List
Here is a list of all of the items sold by merchants via the Supply Chain feature and how much they cost per 5 units every day as of Early Access version 0.5:
Uriel
- Elk Rib: 110 Credits/day for 5
- Pheasant Stock: 70 Credits/day for 5
- Boar Meat: 85 Credits/day for 5
- Wagyu Steak: 1,260 Credits/day for 5
- Raw Pheasant: 50 Credits/day for 5
- Egg: 35 Credits/day for 5
- Honeycomb: 65 Credits/day for 5
Mae-Lou
- Asparagus: 55 Credits/day for 5
- Chili: 60 Credits/day for 5
- Watercress: 35 Credits/day for 5
- Wild Carrot: 35 Credits/day for 5
- Spinach: 30 Credits/day for 5
- Potato: 30 Credits/day for 5
- Ginger: 45 Credits/day for 5
- Lettuce: 35 Credits/day for 5
- Onion: Credits/day for 5
Bowie
- Lobster: 200 Credits/day for 5
- Squid: 205 Credits/day for 5
- Shrimp: 50 Credits/day for 5
- Seaweed: 30 Credits/day for 5
- Crab Meat: 90 Credits/day for 5
- Tuna: 145 Credits/day for 5
- Yellowtail: 95 Credits/day for 5
- Salmon: 60 Credits/day for 5
- Salmon Roe: 70 Credits/day for 5
Bea
- Cider: 260 Credits/day for 5
- Vodka: 115 Credits/day for 5
- Red Wine: 115 Credits/day for 5
- Whisky: 215 Credits/day for 5
- Rum: 110 Credits/day for 5
- Sake: 540 Credits/day for 5
- Mead: 290 Credits/day for 5
- Mint Leaf: 50 Credits/day for 5
- Barley: 35 Credits/day for 5
Thelio
- Coconut: 80 Credits/day for 5
- Coffee Beans: 55 Credits/day for 5
- Egg: 35 Credits/day for 5
- Flour: 50 Credits/day for 5
- Cream: 50 Credits/day for 5
- Cinnamon: 65 Credits/day for 5
- Honeycomb: 65 Credits/day for 5
- Sugar Cane: 50 Credits/day for 5
- Cocoa Bean: 55 Credits/day for 5
Nabiha
- Orange: 45 Credits/day for 5
- Pineapple: 110 Credits/day for 5
- Raspberry: 50 Credits/day for 5
- Coconut: 80 Credits/day for 5
- Elderberies: 55 Credits/day for 5
- Red Apple: 35 Credits/day for 5
- Lemon: 35 Credits/day for 5
- Strawberry: 60 Credits/day for 5
- Cranberry: 50 Credits/day for 5
We've reached the end of our guide on how to run a Chef RPG restaurant, but there's plenty more to learn about this game — check out our other guides below!