Where To Unlock All Final Fantasy VII Remake Weapons

Last Update: December 20, 2023 10:57 AM /

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FFVII Weapon Guide Preview Image

This Final Fantasy VII Remake weapons guide will explain what weapons you can acquire for each character, where they are found, and their unlockable abilities.

Through Final Fantasy VII Remake you'll get six weapons each for Cloud, Tifa, Barret, and Aerith. While some of the weapons are impossible to miss you'll also find one or two that is well off the beaten path. The Weapon Abilities are good to know because while each weapon has a unique Ability if you use that Ability enough the characters can use them even when that weapon is not equipped.

Unlike some other Final Fantasy titles, there are no set roles in this game. The weapon that the characters are given will heavily influence their stats so while you will see each character skewing a certain direction towards a traditional "class" role there's still plenty of wiggle room if you want to change out who does what in your party.

List of FFVII Remake Weapons & Where to Find Them

Here's the full list of what Final Fantasy VII Remake weapons are available, and where to find them. If you want to know exactly where, go to the entry below this list!

Cloud Strife Weapons (Jump to Cloud)

  • Buster Sword - Starting Weapon
  • Iron Blade - Story Progression, Sector 7
  • Nail Bat - Chapter 8
  • Hardedge - Chapter 9
  • Mythril Saber - Chapter 14
  • Twin Stinger - Chapter 17

Tifa Lockheart Weapons (Jump to Tifa)

  • Leather Gloves - Starting Weapon
  • Metal Knuckles - Chapter 5
  • Sonic Strikers - Chapter 7
  • Feathered Gloves - Chapter 10
  • Mythril Claws - Chapter 13
  • Purple Pain - Chapter 16

Barret Wallace Weapons (Jump to Barret)

  • Gatling Gun - Starting Weapon
  • Light Machine Gun - Chapter 6
  • Big Bertha - Chapter 13
  • Steel Pincers - Chapter 14
  • Wreckng Ball - Chapter 14
  • EKG Cannon - Chapter 16

Aerith Gainsborough Weapons (Jump to Aerith)

  • Guard Stick - Starting Weapon
  • Silver Staff - Chapter 8
  • Arcane Scepter - Chapter 9
  • Bladed Staff - Chapter 11
  • Mythril Rod - Chapter 11
  • Reinforced Staff - Chapter 17

FFVII Weapon Guide Buster Sword
There she is, the iconic Buster Sword

Cloud Strife's FF7 Remake Weapons

Cloud Strife has 6 different weapons that can be obtained throughout the game.

Buster Sword

  • How to Acquire:  Starting Weapon.
  • Ability Name and Description:  Focused Thrust Lunge towards an enemy with a piercing strike that hits multiple times. Significantly increases stagger.
  • Recommended Build:  All rounder weapon with a focus in attack.

Iron Blade

  • How to Acquire:  Given to you by Weapon Shop in Sector 7 through story progression.
  • Ability Name and Description:  Triple Slash Slash three enemies in quick succession, dealing more damage with each blow.
  • Recommended Build:  All rounder weapon with a focus in defense.

Nail Bat

  • How to Acquire:  Complete "Kids on Patrol" Quest in Chapter 8.
  • Ability Name and Description: Disorder Deliver a devastation attack and switch modes in one fluid motion.
  • Recommended Build: This weapon is designed to get critical hits and critical damage boosts, some abilities to also boost defense.
FFVII Weapon Guide Hardedge
If you like big hits like me, this will be your new best friend

Hardedge

  • How to Acquire:  Purchase at Weapon Shop in Wall Market.
  • Ability Name and Description:  Infinity's End Wind up and unleash an overhead strike. Increased damage on stagger. Costs 2 ATB.
  • Recommended Build:  Weapon designed for high consistent damage.

Mythril Saber

  • How to Acquire:  Purchase at Weapon Shop in Wall Market in Chapter 14.
  • Ability Name and Description:  Blade Burst Unleash a wave of non-elemental mako energy at an enemy in front of you with a slash of your sword.
  • Recommended Build:  Weapon designed to boost Magic Attack stat.

Twin Stinger

  • How to Acquire:  Find in Purple Chest in Chapter 17, on the main route so easy to find.
  • Ability Name and Description:  Counterstance Brace for attacks and retaliate with a powerful slash.
  • Recommended Build:  Weapon with Magic Attack as a focus but also good defence.

Tifa Lockheart's FF7 Remake Weapons

Tifa Lockheart has 6 different weapons that can be obtained throughout the game.

Leather Gloves

  • How to Acquire:  Starting Weapon.
  • Ability Name and Description:  Divekick Leap into the air and unleash a powerful kick.
  • Recommended Build:  All rounder weapon with a focus in attack.
FFVII Weapon Guide Metal Knuckles
Overpowered is right...

Metal Knuckles

  • How to Acquire:  Complete Boss at the end of Chapter 5.
  • Ability Name and Description:  Overpower Use in conjunction with basic attacks to more effectively pressure enemies.
  • Recommended Build:  Weapon designed for high consistent damage.

Sonic Strikers

  • How to Acquire:  Find in Purple Chest in Chapter 7. Between two Engineering Labs on the main route.
  • Ability Name and Description:  Focused Strike Evade, then unleash a charging attack. Moderately increases stagger.
  • Recommended Build:  All rounder weapon with a focus in magic.

Feathered Gloves

  • How to Acquire:  Find in Purple Chest in Chapter 10. After opening the first sluice gate it's dead ahead.
  • Ability Name and Description:  Starshower Unleash a flurry of powerful strikes. Increases strength of the next command executed.
  • Recommended Build:  All rounder weapon with a focus in attack.
FFVII Weapon Guide Mythril Claws
What do you think, Bub?

Mythril Claws

  • How to Acquire:  Complete Boss at the end of Chapter 13.
  • Ability Name and Description:  Chi Trap Create an orb of materialized chi that deals damage on contact.
  • Recommended Build:  Weapon designed to boost magic.

Purple Pain

  • How to Acquire:  During Chapter 16 while controlling Tifa instead of going up first ladder pass by it and use hanging bars to get across.
  • Ability Name and Description:  True Strike Deliver a tremendous blow at close range. Increased stagger damage bonus.
  • Recommended Build:  Weapon designed to get critical hits and critical damage boosts.

Barret Wallace's FF7 Remake Weapons

Barret Wallace has 6 different weapons that can be obtained throughout the game.

Gattling Gun

  • How to Acquire:  Starting Weapon.
  • Ability Name and Description:  Focused Shot Consumes all ATB charges to unleash a concentrated burst of energy. Significantly increases stagger.
  • Recommended Build:  All rounder weapon with a focus in attack.

Light Machine Gun

  • How to Acquire:  Complete Chapter 6.
  • Ability Name and Description:  Lifesaver Take damage intended for other party members.
  • Recommended Build:  All rounder weapon with a focus in magic.
FFVII Weapon Guide Big Bertha
She's big, and her name is Bertha

Big Bertha

  • How to Acquire:  Purchase at Weapon Shop in Sector 7 Slums in Chapter 13.
  • Ability Name and Description:  Maximum Fury Consume all ATB charges to fire a long stream of bullets at an enemy.
  • Recommended Build:  A weapon designed to push Barret further into the Tank class with high HP as well as other stat boosts.

Steel Pincers

  • How to Acquire:  Purchase at Moogle Shop in Chapter 14 for 7 Moogle Medals.
  • Ability Name and Description:  Charging Uppercut Rush toward an enemy and launch them into the air with a furious blow. Increases Charge.
  • Recommended Build:  A slow melee weapon that increases Barret's Magic Attack stats.
FFVII Weapon Guide Wrecking Ball
Barret came in like a WWRRREEECCCKIINGGGG BAAALLLLLLLLLLL

Wrecking Ball

  • How to Acquire:  Complete "Subterranean Menace" Quest in Chapter 14.
  • Ability Name and Description:  Smackdown Strike the ground and send nearby enemies flying.
  • Recommended Build:  A slow melee weapon that increases Barret's Attack stat.

EKG Cannon

  • How to Acquire:  Purchase from Hart in Chapter 16.
  • Ability Name and Description:  Point Blank Consume all ATB charges to deliver a sloce-range attack and send enemies flying.
  • Recommended Build:  Best balance of ranged firepower and magic abilities. Best Balanced Weapon for Barret.

 


Aerith Gainsborough's FF7 Remake Weapons

Aerith Gainsborough has 6 different weapons that can be obtained throughout the game.

Guard Stick

  • How to Acquire:  Starting Weapon.
  • Ability Name and Description:  Arcane Ward Conjure a ward. Attack spells cast within the ward will automatically be cast twice.
  • Recommended Build:  This weapon is geared towards using magic.
FFVII Weapon Guide Silver Staff
It is a staff, and it is silver. So I guess no false advertising here...

Silver Staff

  • How to Acquire:  Purchase at Moogle Shop in Chapter 8 for 2 Moogle Medals.
  • Ability Name and Description:  Sorcerous Storm Deal magic damage to nearby enemies.
  • Recommended Build:  This weapon doubles down on Aerith as a magic-user with upgrades to attack and support magic.

Arcane Scepter

  • How to Acquire:  Complete "A Dynamite Body/Shears' Counterattack" Quest in Chapter 9.
  • Ability Name and Description:  Fleeting Familiar Summon a fairy that attacks your enemies periodically as well as after you use abilities and spells.
  • Recommended Build:  This weapon focuses on Magic Attack stat and elemental buffs.
FFVII Weapon Guide Mythril Rod
Ray of Judgement is a sight to behold...

Mythril Rod

  • How to Acquire:  Find in Purple Chest in Chapter 11. Instead of going up a ladder after the first rat fight instead go through an abandoned carriage. In the next opening will be the chest.
  • Ability Name and Description:  Ray of Judgement Fire an energy burst that hits multiple times. Increased stagger damage bonus. Costs 2 ATB.
  • Recommended Build:  While this weapon also focuses on Magic Attack there are some defensive abilities.

Bladed Staff

  • How to Acquire:  Use "Steal" on the Chapter 11 boss. Steal Materia is a reward from Intel Report #7.
  • Ability Name and Description:  Lustrous Shield Conjure a magical shield that keeps enemies at bay and stops projectiles.
  • Recommended Build:  This weapon boosts chances for critical hits.

Reinforced Staff

  • How to Acquire:  Find in Purple Chest in Chapter 17. It is in the first room of the chapter so is hard to miss.
  • Ability Name and Description:  ATB Ward Conjure a Medical Ward. Allies who use ATB within it regain partial ATB from your gauge. Costs 2 ATB.
  • Recommended Build:  This weapon offers defensive abilities and buffs to support magic.

If you've followed the above guide then you should now have every weapon in Final Fantasy VII Remake in your inventory. If you max out proficiency in all weapons you will earn the My First Ability and Weapons Expert Trophies along the way. If you do find that you missed any weapon along the way and aren't able to go back for one reason or another (looking at you Bladed Staff) then after the completion of the game where there is a chapter select mode that will allow you to travel back and get them.

Have a tip, or want to point out something we missed? Leave a Comment or e-mail us at tips@techraptor.net


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More Info About This Game
Learn more about Final Fantasy VII Remake
Developer
Square Enix
Publisher
Square Enix
Platforms
PlayStation 4
Release Date
April 10, 2020 (Calendar)
Genre
Action RPG
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