Deathloop is out, this time-bending adventure from Arkane and Bethesda has you following the story of Colt Vahn as he wakes up on an island stuck perpetually in the same day. One of the best aspects of this time loop gameplay as there's no "one" way to do things and what some of these Deathloop Trophies do best is challenge players to experience the game in ways they weren't expecting. This can be by giving players some kind of handicap or forcing them to use a particular toolset to take out a Visionary. In this Deathloop "Kill all Visionaries" Trophy Guide, we'll go over how you can get the trophies for Mightier Than The Gun, Silent Disco, Only The Guilty, and The G.O.D of the O.S.P.
Deathloop "Kill all Visionaries" Trophy Guide - What is the Mightier Than The Gun, Silent Disco, and Only The Guilty Trophy?
- The Mightier Than The Gun Trophy requires you to "Kill all Visionaries in a map - and make it to the exit - without using a gun"
- The Silent Disco Trophy is for "Get in and out of a map without being spotted - and kill all Visionaries present."
- The Only the Guilty Trophy is to "Kill all Visionaries present in a map and escape without killing any Eternalists."
- The G.O.D of the O.S.P Trophy is to "Enter a map with an empty loadout and kill all Visionaries present. Leave the map. Wash your hands"
These may seem like difficult tasks to manage but set up right are probably three of the easiest Trophies in the game.

Deathloop "Kill all Visionaries" Trophy Guide - The setup
First of all, you're going to need the code to access the shipping container in Karl's Bay. To get this you need to travel to Updaam in the morning. Find Otto's Workshop, it's a large building with Otto's name on the front right next to the entrance to Aleksis' mansion. Inside you'll see a large machine with all kinds of incorrect electrical wires coming out of it. Follow each of these glowing electrical lines to their source and destroy the electrical panel. Cutting off all of the power will mean Otto's Workshop won't burn down when the day switches to Noon.
Leave Updaam Morning and return in Updaam Noon. Travel to Otto's Workshop and inside you can access Otto's terminal. One of the message logs here will give you the code to the shipping container in Karl's Bay.
Leave Updaam Noon and arrive in Karl's Bay Afternoon. Head over to the hanger where you'd normally find Harriet and on a corner close to the shore you'll find the code panel. Go inside and interact with the firework activator. Select the option "Sabotage the Flaps."
If you already have the code for the shipping container you could technically visit the firework activator in the morning or the afternoon but if you go in the morning when Harriet is around there are also a large number of Eternalists swarming around the area. Visiting in the Afternoon that part of the map is practically empty.
Deathloop "Kill all Visionaries" Trophy Guide - The pay-off
Leave Karl's Bay Afternoon and travel to Karl's Bay Evening. Make sure to remove all of your equipped items before heading to Karl's Bay otherwise you won't qualify for the G.O.D of O.S.P Trophy. This destination was selected as no other Visionaries are present at this time. Stay in the starting area for a few minutes, after some time you'll hear Frank over the intercom system talking about fireworks. He'll flip the switch you previously sabotaged and end up killing himself.

Once you've got the kill confirmed notification go ahead and turn around to leave the area ending your day. Being that you killed the single Visionary that was in the area, not that he was even technically in the District, and you weren't seen by anyone and had no reason to fire off your gun these three Trophies should unlock as you're returning to Colt's base. Is it the most challenging way to earn these trophies? no, definitely not. Is it fun to be rewarded for doing nothing? Definitely.