Assassin's Creed Valhalla's Sciropescire is tucked away in the left-hand side of England but you shouldn't underestimate it. With a power level of 130 and a ton of Mysteries, you might just need a guide like this one to get through it. Good luck!
Assassin's Creed Valhalla Sciropescire Mystery Guide 1
This Mystery has you explore out to a small farm and find a man looking for his lost treasure near a group of pigs. I wonder what happened?
Walking inside will reveal a note that shows you what the pigs are scared of. Pick up some hay and throw it near them. Root around the "droppings" they've left to find what the man is looking for.
Assassin's Creed Valhalla Sciropescire Mystery Guide 2
This one is really easy, I'm not too sure what else to say.
Walk up to the man and talk to him. That's it. That's all you have to do.
Assassin's Creed Valhalla Sciropescire Mystery Guide 3
You can't go one region with an offering. Luckily, this one isn't too bad.
After you walk up to this pillar, you have to offer it 5 small brown trouts. Unlock fishing from Ravensthorpe and go fishing. Brown trouts are quite common and shouldn't take you too long.
Assassin's Creed Valhalla Sciropescire Mystery Guide 4
Tucked away in a hard-to-access sewer is your next fight. This one has a whopping power of 190.
Off to the side and down the mountain a little is the access tunnel. Go down here, keep following the path, and crouch underneath the wall you run into to get to the bear. He is tough and strong but fairly slow. Take your time and you should be able to handle it.
Assassin's Creed Valhalla Sciropescire Mystery Guide 5
If you think Ove the Scarred will give you a fair flyt, you are mistaken. Take him on anyway.
In this Mystery, you have to beat him at flying and then beat him in a fist fight to win. Bet high and pick the following options:
"And your thick little skull's fit for grinding my axe on."
"You're not much of a man, but you're a brave little shrew."
"I'll feed you both my fists, then you'll have to eat crow."
Assassin's Creed Valhalla Sciropescire Mystery Guide 6
In your next Mystery, you will take on a man who is rather full of himself. Luckily, so is Eivor.
Go up to the marker and challenge the target. They will have you shoot 5 targets in a short time period. All of them are marked below as two of them are a little harder to see.
Assassin's Creed Valhalla Sciropescire Mystery Guide 7
In this rather spooky Mystery, you find a dead body who talks to you. What must you do?
Definitely do not give the disembodied voice money. Walk away and up to a house just above this area. Look inside the house and move the boxes inside to find your way down a secret passageway. The man will attack you. Kill him, take his stuff, and go forward to leave.
Assassin's Creed Valhalla Sciropescire Mystery Guide 8
In this Mystery, you'll take mushrooms and trip again.
To figure this one out, light the flames with rocks underneath them blue. The rest can stay red. Do this until you've went all the way around and you've solved the mystery.
Assassin's Creed Valhalla Sciropescire Mystery Guide 9
Located at the top of a mountain is a magical spring. It's not so magical.
Walking down one side, you will find a blind man. Don't worry, keep sound up and subtitles on and you will hear him. Bring him up to the stream. Move the other way slightly down the mountain to find a man without the use of his legs. Bring them together and this will solve the mystery.
Assassin's Creed Valhalla Sciropescire Mystery Guide 10
Located right next to the previous stream is a cairn stone.
Solving cairn stones isn't really something that can be copied by a picture. Choose a rock with a wide base and place it down gently on the highest part of the rock. With this one, you can place it sideways for some extra height. Finish it off to solve this.
Assassin's Creed Valhalla Sciropescire Mystery Guide 11
This Mystery will have you find a boastful man at the top of a small hill. Go up to him.
Challenging him will give you the chance to fist fight him. Once you've beat him, walk away. The second you hear him speak again, come back and fight him. Do it one more time to beat this Mystery.
Assassin's Creed Valhalla Sciropescire Mystery Guide 12
Hearing tales of a terrible witch, you must attempt to save the young boy trapped in the house.
Go around the back and break a small part of the wall to mantle through. Use your bow to shoot through the bars and unblock the front door.
After breaking the first door, come round the back of the house and on top of a small hill. Activate Odin-Sight and shoot through the window to break the other door. After this, walk inside, collect the keys, and let the boy out.
Assassin's Creed Valhalla Sciropescire Mystery Guide 13
In this Mystery, you have to solve yet another standing stone puzzle.
To figure this one out, simply climb up the adjacent cliff and position yourself like the picture below.
Assassin's Creed Valhalla Sciropescire Mystery Guide 14
The final Mystery in Sciopescire is an anomaly. This will have you running and jumping through floating blocks to get to the other side.
One key component to learn is that the moving red blocks desynchronize you on touch. Be patient and wait for the right moment, making sure to only move when you should. Watch the red block move through a full cycle before making your move.
And with that, this is the end of Sciropescire's mysteries. If you are looking for guides on any other location or a review, check out the rest of our guides at TechRaptor.