Against the Storm Building Guide

Against The Storm Building Guide - cover

Guide

Against the Storm Building Guide

October 24, 2021

By: Robert N. Adams

More Info About This Game
Developer
Eremite Games
Publisher
Eremite Games
Platforms
PC
Release Date
October 18, 2021 (Calendar)
Purchase (Some links may be affiliated)
 
 

In this Against the Storm Building Guide, we'll tell you what you need to know about how buildings work in the game, how to get more buildings, and what each building can make for your town.

How Buildings Work in Against The Storm

Buildings in Against the Storm work a little differently than most other city-builder games, owing to its roguelite nature. Once you've figured out the basics of gameplay, you'll quickly realize that there is not any one "go-to" strategy that will help your town succeed.

You'll begin each game with a set of basic buildings, such as Shelters and the Woodcutters' Camp. Going forward, you'll unlock additional buildings when you earn Reputation points by completing tasks for the Queen or sending the loot from points of interest to the Citadel.

The real challenge, however, is that there are no guarantees that you will get the same building every time. It's possible, for example, to not encounter the Small Farm in your Reputation rewards at all; that would mean that you wouldn't be able to grow food through Farming and would have to instead get food through foraging or trading. Combine that with the random nature of maps and it's clear that flexibility in your strategy is the key to consistently winning.

 
 

How to Unlock More Buildings in Against the Storm

The random nature of Reptutation rewards aside, you can also increase your overall pool of available buildings by buying rewards from the Smoldering City. Many of these buildings are quite powerful and give you free bonuses (such as the Library or Market), so it's definitely worth it to get them.

Against The Storm Building Guide - slice

What Against the Storm Building Should You Build First?

The first Against the Storm building you should erect is probably the Woodcutters' Camp -- you're going to want to immediately start Wood production to help keep the Hearth lit and provide materials for further construction.

As soon as you've placed it down, you should build roughly four Shelters. Putting a roof over your Villagers' heads is an easy way to keep their Resolve from depleting in the early game. Four Shelters will ensure that you have enough housing for everyone you begin an expedition with and a few extra people as well; make sure to pay attention to the population count on the top left of the screen to ensure that everyone has a home.

After that, your next building depends on what the lay of the land looks like. I like to build a Crude Workstation to start cranking out Planks at a slow pace as they will be needed for more advanced buildings. Your final early-game step should be to secure a source of Food, either through Farming or Foraging. Once you've handled the basics, your only remaining goal is to build up Resolve and win the game.

Against The Storm Building Guide - slice 2

 
 

Against the Storm Building List

Here is a list of every Against the Storm Building we've encountered so far.

Roads

Path
  • Building Costs
    • N/A
  • Slots
    • N/A
  • Production
    • 5% increased movement speed for Villagers.
Paved Road
  • Building Costs
    • 1 Processed Stone or Clay
  • Slots
    • N/A
  • Production
    • 20% increased movement speed for Villagers.

Camps

Foragers' Camp
  • Building Costs
    • 10 Wood
    • 3 Parts
  • Slots
    • 1 Any Villager (Human Bonus)
    • 1 Human (Human Bonus)
  • Production
    • Allows assigned Villagers to gather Vegetables, Insects, and Grain in range.
Herbalist's Camp
  • Building Costs
    • 10 Wood
    • 3 Parts
  • Slots
    • 1 Any Villager (Human Bonus)
    • 1 Human (Human Bonus)
  • Production
    • Allows assigned Villagers to gather Herbs, Berries, and Mushrooms
Scavengers' Camp
  • Building Costs
    • 10 Wood
    • 3 Parts
  • Slots
    • 2 Any Villager
  • Production
    • Allows assigned Villagers to gather Plants, Reeds, and Eggs in range.
Stonecutters' Camp
  • Building Costs
    • 10 Wood
    • 3 Parts
  • Slots
    • 1 Any Villager
    • 1 Lizard
  • Production
    • Allows assigned Villagers to gather Stone, Clay, and Roots in range.
Trappers' Camp
  • Building Costs
    • 10 Wood
    • 3 Parts
  • Slots
    • 1 Any Villager (Lizard Bonus)
    • 1 Lizard (Lizard Bonus)
  • Production
    • Allows assigned Villagers to gather Meat, Insects, and Eggs in range.
Woodcutters' Camp
  • Building Costs
    • 2 Parts
  • Slots
    • 3 Any Villager (Beaver Bonus)
  • Production
    • Allows assigned Villagers to cut down trees in range.

Food Production

Bakery
  • Building Costs
    • 5 Planks
    • 2 Fabric
  • Slots
    • 2 Any Villagers
  • Production
    • Biscuits
      • Flour
      • Herbs, Roots, or Berries
    • Pie
      • Flour
      • Herbs, Meat, Insects, Eggs, or Berries
    • Pottery
      • Clay
      • Wood, Oil, or Coal
Farm Field
  • Building Costs
    • N/A
  • Slots
    • N/A
  • Production
    • Vegetables or Grain (requires nearby Small Farm)
Granary
  • Building Costs
    • 5 Planks
    • 2 Fabric
  • Slots
    • 1 Any Villager (Human Bonus)
    • 2 Human (Human Bonus)
  • Production
    • Pack of Crops
      • Roots, Grain, Vegetables, or Mushrooms
    • Pack of Provisions
      • Herbs, Berries, Insects, Meat, or Eggs
    • Mush Soup
      • Vegetables, Grain, Meat, Mushrooms, Eggs, or Roots
      • Berries, Herbs, Insects, Vegetables, Mushrooms, or Roots
        • Note: You must use two different ingredients.
Grove
  • Building Costs
    • 2 Planks
  • Slots
    • 1 Any Villager (Human Bonus)
    • 1 Human (Human Bonus)
  • Production
    • Berries
      • Requires nearby Farm Field
    • Crystallized Dew
      • Requires nearby Farm Field
Herb Garden
  • Building Costs
    • 2 Planks
  • Slots
    • 1 Any Villager (Human Bonus)
    • 1 Human (Human Bonus)
  • Production
    • Roots
      • Requires nearby Farm Field
    • Herbs
      • Requires nearby Farm Field
Plantation
  • Building Costs
    • 2 Planks
  • Slots
    • 1 Any Villager (Human Bonus)
    • 1 Human (Human Bonus)
  • Production
    • Berries
      • Requires nearby Farm Field
    • Plant Fiber
      • Requires nearby Farm Field
Ranch
  • Building Costs
    • 5 Planks
    • 2 Parts
  • Slots
    • 1 Any Villager (Lizard Bonus)
    • 1 Lizard (Lizard Bonus)
  • Production
    • Meat
      • Plant Fiber, Reed, Grain, or Vegetables
    • Leather
      • Plant Fiber, Reed, Grain, or Vegetables
    • Eggs
      • Grain, Insects, Reed, or Berries
Small Farm
  • Building Costs
    • 2 Planks
  • Slots
    • 1 Any Villager (Human Bonus)
    • 1 Human (Human Bonus)
  • Production
    • Vegetables
      • Requires nearby Farm Field
    • Grain
      • Requires nearby Farm Field
Smokehouse
  • Building Costs
    • 5 Planks
    • 2 Fabric
  • Slots
    • 1 Any Villager (Lizard Bonus)
    • 2 Lizard (Lizard Bonus)
  • Production
    • Jerky
      • Insects or Meat
      • Wood, Oil, or Coal
    • Pottery
      • Clay
      • Wood, Oil, or Coal
    • Incense
      • Herbs, Roots, insects, or Resin
      • Wood, Oil, or Coal

Housing

Beaver House
  • Building Costs
    • 4 Planks
    • 2 Fabric
  • Slots
    • 2 Beaver
  • Production
    • Provides housing and a Morale boost for Beavers
Human House
  • Building Costs
    • 4 Planks
    • 2 Bricks
  • Slots
    • 2 Human
  • Production
    • Provides housing and a Morale boost for Humans
Lizard House
  • Building Costs
    • 2 Planks
    • 2 Fabric
  • Slots
    • 2 Lizard
  • Production
    • Provides housing and a Morale boost for Lizards
Shelter
  • Building Costs
    • 5 Wood
  • Slots
    • 3 Any Villager
  • Production
    • Provides housing for Villagers

Industry

Brewery
  • Building Costs
    • 2 Planks
    • 2 Bricks
    • 2 Fabric
  • Slots
    • 2 Any Villager
  • Production
    • Ale
      • Grain or Roots
      • Pottery or Barrels
    • Wine
      • Berries, Mushrooms, or Reeds
      • Pottery or Barrels
    • Mush Soup
      • Vegetables, Grain, Meat, Mushrooms, Eggs, or Roots
      • Berries, Herbs, Insects, Vegetables, Mushrooms, or Roots
        • Note: You must use two different ingredients.
Clothier
  • Building Costs
    • 5 Planks
    • 2 Fabric
  • Slots
    • 2 Any Human
  • Production
    • Coats
      • Fabric
    • Manuscripts
      • Reed, Leather, Plant Fiber, or Wood
      • Ink or Coal
    • Pack of Luxury Goods
      • Offerings, Training Gear, Wine, Incense, Manuscripts, Ale, or Tea
Crude Workstation
  • Building Costs
    • 5 Wood
  • Slots
    • 2 Any Villager
  • Production
    • Planks
      • Wood
    • Fabric
      • Plant Fiber, Reed, or Leather
    • Bricks
      • Clay or Stone
Furnace
  • Building Costs
    • 5 Planks
    • 2 Bricks
  • Slots
    • 1 Any Villager
    • 2 Lizard
  • Production
    • Bricks
      • Clay or Stone
    • Copper Bars
      • Copper Ore
      • Wood, Coal, or Oil
    • Pie
      • Flour
      • Herbs, Meat, Insects, Eggs, or Berries
Lumber Mill
  • Building Costs
    • 2 Planks
    • 2 Fabric
  • Slots
    • 2 Any Villager (Beaver bonus)
  • Production
    • Planks
      • Wood
    • Simple Tools
      • Wood or Planks
      • Copper Bars or Crystalized Dew
    • Flour
      • Grain, Roots, or Mushrooms
Makeshift Post
  • Building Costs
    • 5 Wood
  • Slots
    • 2 Any Villager
  • Production
    • Pack of Crops
      • Roots, Grain, Vegetables, or Mushrooms
    • Pack of Provisions
      • Herbs, Berries, Insects, Meat, or Eggs
    • Pack of Building Materials
      • Planks, Fabric, or Bricks
Mine
  • Building Costs
    • 2 Planks
    • 4 Bricks
  • Slots
    • 4 Any Villager
  • Production
    • Allows Mining on resource nodes
Provisioner
  • Building Costs
    • 8 Planks and 4 Fabric
  • Slots
    • 2 Any Villager
  • Production
    • Pack of Provisions
      • Herbs, Berries, Insects, Meat, or Eggs
    • Pack of Building Materials
      • Planks, Fabric, or Bricks
    • Coats
      • Fabric
    • Flour
      • Wheat, Roots, or Mushrooms
Rain Collector
  • Building Costs
    • 2 Planks
    • 1 Parts
  • Slots
    • 2 Any Villager
  • Production
    • Sparkdew - Passive collected from rainfall, no materials required.
Rain Mill
  • Building Costs
    • 5 Planks
    • 2 Fabric
  • Slots
    • 3 Any Villager (Human Bonus)
  • Production
    • Flour
      • Grain, Roots, or Mushrooms
    • Oil
      • Mushrooms, Grain, Meat, or Vegetables
    • Manuscripts
      • Reed, Leather, Plant Fiber, or Wood
      • Ink or Coal
Supplier
  • Building Costs
    • 5 Planks
    • 2 Bricks
  • Slots
    • 2 Any Villager
  • Production
    • Fabric
      • Plant Fiber, Reed, or Leather
    • Pottery
      • Clay
      • Wood, Oil, or Coal
    • Pack of Trade Goods
      • Flour, Ink, Oil, Pottery, Barrels, Simple Tools, or Infused Tools

City Buildings

Common Hall

  • Building Costs
    • 12 Planks
    • 4 Bricks
    • 4 Fabric
  • Slots
    •  
  • Production
    • Brotherhood
    • Leisure
    • Religion
    • Luxury
    • Education
Guild House
  • Building Costs
    • 10 Planks
    • 6 Fabric
  • Slots
    • 1 Human
    • 1 Beaver
  • Production
    • Leisure
      • Ale or Tea
    • Education
      • Free
Library
  • Building Costs
    • 10 Planks
    • 6 Bricks
  • Slots
    • 1 Any Villager
  • Production
    • Religion
      • Incense or Offerings
    • Luxury
      • Free
    • Education
      • Manuscripts
Makeshift Hearth
  • Building Costs
    • 5 Planks
    • 2 Bricks
    • 2 Parts
  • Slots
    • 1
  • Production
    • Provides a meeting place for Villagers.
Market
  • Building Costs
    • 10 Planks
    • 6 Fabric
  • Slots
    • 1 Any Villager
  • Production
    • Brotherhood
      • Free
    • Religion
      • Incense or Offerings
    • Luxury
      • Wine
Storage
  • Building Costs
    • 2 Bricks
    • 2 Fabric
    • 1 Parts
  • Slots
    • N/A
  • Production
    • Provides Storage.
Tavern
  • Building Costs
    • 10 Planks
    • 6 Bricks
  • Slots
    • 1 Any Villager
  • Production
    • Brotherhood buff
      • Produced for free
    • Leisure buff
      • Requires Ale
Trading Post
  • Building Costs
    • 10 Wood
  • Slots
    • N/A
  • Production
    • Provides access to the Trader.

Decorations

Barrels
  • Building Costs
    • 1 Plank
  • Slots
    • N/A
  • Production
    • N/A
Bench
  • Building Costs
    • 1 Plank
  • Slots
    • N/A
  • Production
    • N/A
Bush
  • Building Costs
    • 1 Plank
  • Slots
    • N/A
  • Production
    • N/A
Fence
  • Building Costs
    • 1 Plank
  • Slots
    • N/A
  • Production
    • N/A
Fire Shrine
  • Building Costs
    • 1 Plank
  • Slots
    • N/A
  • Production
    • N/A
Flower Bed
  • Building Costs
    • 1 Plank
  • Slots
    • N/A
  • Production
    • N/A
Lamp
  • Building Costs
    • 1 Plank
  • Slots
    • N/A
  • Production
    • N/A
Lizard Post
  • Building Costs
    • 1 Plank
  • Slots
    • N/A
  • Production
    • N/A
Road Sign
  • Building Costs
    • 1 Plank
  • Slots
    • N/A
  • Production
    • N/A

Unknown Category

Alchemist's Hut
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Oil
      • ?
    • Crystalized Dew
      • ?
    • Barrels
      • ?
Apothecary
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Tea
      • ?
    • Incense
      • ?
    • Biscuits
      • ?
Artisan
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Ink
      • ?
    • Coats
      • ?
    • Barrels
      • ?
    • Training Gear
      • ?
Brickyard
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Bricks
      • ?
    • Pottery
      • ?
    • Crystalized Dew
      • ?
Brick Oven
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Pottery
      • ?
    • Mush Soup
      • ?
    • Coal
      • ?
    • Tea
      • ?
Butcher
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Jerky
      • ?
    • Skewers
      • ?
    • Offerings
      • ?
Cellar
  • Building Costs
    • ?
  • Slots
    • 2 Any Villager (Human Comfort)
  • Production
    • Wine
      • Berries, Mushrooms, or Reed
      • Pottery or Barrels
    • Pickled Goods
      • Vegetables, Mushrooms, Roots, or Berries
      • Pottery or Barrels
    • Barrels
      • Copper Bars or Crystalized Dew
      • Planks
Clay Pit
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Clay
      • ?
        • Requires Fertile Soil.
    • Reed
      • ?
        • Requires Fertile Soil.
Cookhouse
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Mush Soup
      • ?
    • Pickled Goods
      • ?
    • Pie
      • ?
    • Skewers
      • ?
Cooperage
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Barrels
      • ?
    • Planks
      • ?
    • Pack of Trade Goods
      • ?
Druid's Hut
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Oil
      • ?
    • Mush Soup
      • ?
    • Offerings
      • ?
Finesmith
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Amber
      • ?
    • Simple Tools
      • ?
    • Training Gear
      • ?
Greenhouse
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • ?
Homestead
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Grain
      • ?
        • Requires "a large area of farm fields."
    • Vegetables
      • ?
        • Requires "a large area of farm fields."
    • Mushrooms
      • ?
        • Requires "a large area of farm fields."
    • Plant Fiber
      • ?
        • Requires "a large area of farm fields."
Kiln
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Coal
      • ?
    • Bricks
      • ?
    • Jerky
      • ?
Mammal Habitat
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • N/A
Pantry
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Pickled Goods
      • ?
    • Ale
      • ?
    • Pack of Crops
      • ?
    • Pack of Trade Goods
      • ?
Rainpunk Foundry
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Parts
      • ?
    • Infused Tools
      • ?
    • Pack of Building Materials
      • ?
Scribe
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Manuscripts
      • ?
    • Offerings
      • ?
    • Ale
      • ?
Smelter
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • ?
Smithy
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Simple Tools
      • ?
    • Barrels
      • ?
    • Pack of Luxury Goods
      • ?
Stamping Mill
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Flour
      • ?
    • Copper Bars
      • ?
    • Incense
      • ?
Teadoctor
  • Building Costs
    • ?
  • Slots
    • 1 Beaver
    • 1 Human
  • Production
    • Leisure
      • Ale or Tea
    • Luxury
      • Free
Temple
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Brotherhood
      • ?
    • Religion
      • ?
    • Education
      • Free
Tinctury
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Ink
      • ?
    • Tea
      • ?
    • Wine
      • ?
Toolshop
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Simple Tools
      • ?
    • Infused Tools
      • ?
    • Fabric
      • ?
Weaver
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Fabric
      • ?
    • Ink
      • ?
    • Simple Tools
      • ?
Workshop
  • Building Costs
    • ?
  • Slots
    • ?
  • Production
    • Planks
      • ?
    • Fabric
      • ?
    • Bricks
      • ?
A photograph of Robert N Adams
Senior Writer

I've had a controller in my hand since I was 4 and I haven't stopped gaming since. CCGs, Tabletop Games, Pen & Paper RPGs - I've tried a whole bunch of stuff over the years and I'm always looking to try more!

From the Web

Comments