Owlcat Games' latest Kickstarter, Pathfinder: Wrath of the Righteous, has been successfully funded. The new Mythic campaign has plenty of new features attached to it, from fan-favorite classes and races to a quick preview of the new Mythic powers, custom made for the game itself. One major aspect that has been slowly revealed across the Kickstarter, however, is the companions that accompany the player on their Crusade.
One of the most fun aspects for players of RPG’s is the party by your side. Recruiting characters across your journeys has become part of the fabric of the RPG landscape. Characters today offer unique backstories, personalities, classes, and skill sets that provide a diverse range of tactical strategies for players to experiment with. The diversity of companions often becomes a major feature in any RPG, be it Final Fantasy or Baldur’s Gate, and is one feature that is worth exploring in more detail.
Owlcat Games is promising 10 brand new companions for their latest Pathfinder RPG. Thankfully, we have a ton of information on some of these companions already, as well as a few reveals and tidbits on a couple of others. Some are familiar faces from the tabletop Adventure Path, others are brand new characters created just for the game. So let’s check out all of the confirmed companions for Wrath of the Righteous.
Wrath of the Righteous - Seelah
Like Amiri before her, Seelah is one of the iconic characters in Pathfinder, a character created specifically to feature their chosen class. In this case, Seelah is a Paladin of the goddess Iomedae. Unlike most Paladins, Seelah’s character is one that is mostly cheerful and friendly, despite a very tragic past that includes a life of hardships, theft, and death. Seelah’s resolve allows her to see the good in everyone; she can judge, but she is never judgmental, allowing her to push for redemption for all.
In terms of tactics, Seelah is probably the most straightforward companion in the game when it comes to her role. As a Paladin, Seelah is designed to be on the front lines, utilizing melee and her healing spells to sustain a front line. Her defenses are also augmented by her sword and shield weapon specializations, making her the primary tank in Wrath of the Righteous.
Wrath of the Righteous - Lann
Class: Monk – Zen Archer
One of two characters confirmed that are featured in the Adventure Path, Lann is unique because of his status as a mongrelman; heavily mutated due to a curse that condemned those associated with the First Crusade generations ago. Mongrel’s today are descendants of those first Crusaders, living underground in major cities like Kenabres and other places throughout the Worldwound. Lann is one such descendant, and luckier than most mongrels; his looks are not as grotesque as others of his kin, and he is able to speak Common thanks in part to previous excursions to the surface.
Lann’s class is the Zen Archer archetype for the Monk. Monks are typically a unique martial class that uses their fists and training to get by. In Lann’s case, this gives him proficiency with all kinds of bows, and replaces some of the typical Monk abilities with feats that compliment his long-range attacks. Lann clearly fills the role of a ranged attacker in your party makeup, raining death upon enemies with almost zen-like precision.
Wrath of the Righteous - Ember
Class: Witch – Stigmatized
Ember is a young elf, nicknamed “The Child Crusader,” who is considered the epitome of kindness and compassion. Ember received her 'name' due to over-zealous crusaders attempting to burn her at the stake after mistaking her for a demon, which forever blackened her skin and changed her demeanor. Her zeal leads to be brutally honest, standing strong against overwhelming odds, despite her feelings that, deep down, the crusades are hopeless and that their demise is inevitable.
Ember's class is the Witch, a support spellcasting class that uses hexes and curses to buff and debuff enemies. However, she is given a new archetype—stigmatized—to allow Ember to use Charisma as her primary stat and give her some abilities found in the Oracle class. This new archetype was created specifically for the game, with Paizo itself signing off on the changes to allow Ember to be a unique role of providing support and healing for the players party.
Wrath of the Righteous - Camellia
Class: Shaman – Spirit Hunter
Camellia is a noblewoman living in the city of Kenabres. A respected, well-read woman, Camellia never relents her calm demeanor, maintaining a stiff upper lip even as the world burns around her. Camellia, however, is incredibly private about her life, using magic items to prevent scrying upon her, including an amulet that hides her alignment to all around her.
Camellia is a spirit hunter, a Shaman archetype that uses their connections to the spirit world to enhance her weapons when fighting evil-maligned spirits. Like the stigmatized Witch, spirit hunters are a unique archetype that is not in the tabletop game and use a mix of magic and melee combat to get the upper hand against ghostly apparitions. Camellia is also one of two companions currently confirmed to be romanceable, which ties a bit into her backstory, though players not interested in a romance can uncover her secrets as well.
Wrath of the Righteous - Arueshalae
Class: Ranger - ???
Arueshalae is unique among companions because she is an actual fiend, a succubus-demon who, despite her fiendish blood, casts it away to join the crusaders' side. The succubus claims that she wishes to follow Desna, the goddess of dreams, and is using the crusades to achieve her own goal. While some feel uneasy by her presence, others see Arueshalae to be an example that anyone, even the fiends themselves, can be redeemed to fight for good.
Arueshalae is the second confirmed companion to come from the Adventure Path and is arguably one of the most recognizable NPC’s in the tabletop version. For Wrath of the Righteous, Arueshalae is confirmed, thanks to Owlcat’s AMA on Reddit, to be a Ranger class with a special archetype. Some believe it to be a Master Spy from the tabletop, with Owlcat hinting that they want to make a “spy flavored ranger, with charisma as a casting stat.”
Wrath of the Righteous - Woljif Jefto
Class: Rogue – Eldritch Scoundrel
Woljif Jefto is a fast-talking, loud-mouthed Tiefling that has lived a hard life. Born in a land ravaged by demons, he lived in the city of Kenabres, where he was subjected to poor treatment by his own family, which used the young Tiefling to steal and brutally beat him whenever he failed. Woljif now runs with a gang known as the “Thieflings,” dreaming of wealth and indulging in his own greed for as long as possible.
Woljif was introduced as a companion when he was added as a stretch goal early in the Kickstarter campaign. Based on this, it is unlikely that Woljif is one of the 10 original companions planned, making him an extra character to join you on your adventures. His archetype, the eldritch scoundrel, is a mix of rogue and wizard, with Woljif being skilled with buff spells and magical attacks along with backstabs. Woljif is also different from the other characters thus far, as he doesn’t seem to follow the “good” spectrum when compared to the rest, though this is just speculation based on his description.
Wrath of the Righteous - Daeran
Very little is known about Daeran at this time, other than a name, race, and class. Daeran was revealed when the Wrath of the Righteous Kickstarter added a stretch goal for extra romance options. Daeran, along with Camellia, were both introduced here with a single blurb mentioning them. Camellia has subsequently been officially introduced, but for Daeran, there is little to go on.
What we do know is his role as an Oracle. Oracles are divine spellcasters who act as a vessel for the gods. Oracles tend to venerate multiple gods, often given their powers by the deities as well as drawing power from other sources, known as divine mysteries. This comes with a price, in this case dealing with a curse that deforms or otherwise marks the Oracle. While no details on what curse or mysteries Daeran has, as an Oracle he fills the role of the divine spellcaster for the party.
Wrath of the Righteous Key Art Companions
Race: Gnome and Elf
Two more possible companions have also been hinted at, though in this case visually in the key art for Wrath of the Righteous. Like the Kingmaker key art, a full roster of companions is featured in battle, and in it we already see Seelah, Lann, and Arueshalae in the thick of battle with a mythic hero flying on golden angel wings. Curiously though, there are two other figures fighting alongside them, and if previous history with the Kingmaker art is any indication, it is possible that the two are real companions in the game.
There is no way to confirm this, so this is pure speculation on my part until Owlcat confirms it themselves. The two in question include a gnome wielding a hook hammer in black, spiky armor, and a white-haired elven magic user, possibly a cleric. The elven cleric may be Ember, though the blue robes she is wearing are like several cleric robes found in the tabletop game, and don't really fit her description. As for the gnome, the spiky black armor may designate the character on the “evil” alignment, though there is no way to again confirm anything here.
Gather Your Party Before You Venture Forth
In total, those are seven of the 10 (or possibly 11) companions now confirmed for Wrath of the Righteous, along with two speculated characters found in the key art. Who knows what else Owlcat will reveal, but the characters already showcased make up for a diverse party of crusaders to aid you on your quest to defeat the demons of the Worldwound when Pathfinder: Wrath of the Righteous officially releases next year.
What are your thoughts on these companions? Any favorites so far? Leave your comments below, and be sure to follow more updates as Wrath of the Righteous continues development.