You ever feel like the alien homeworld from the Alien franchise didn't have enough skulls? Boy, do I have something for you, then. Scorn combines the skull aesthetic with that of meat and organs and... Well, you should just take a look for yourself, really. Taking place in an open-ended world with different interconnected regions, each a maze-like structure with various rooms and paths. No cutscenes, all storytelling happens in-game, in this living and breathing world. Yet for all of its unsettling atmosphere, the world will demand you pay attention and only miss important things at your own peril. And if that wasn't enough, every interaction is realistic. Pick up objects with your hands and operate machines and instruments by grabbing the controls.
It is designed around the idea of "being thrown into the world". Isolated and lost inside this dream-like world, you will explore different interconnected regions in a non-linear fashion. The unsettling environment is a character itself.
Every location contains its own theme (story), puzzles and characters that are integral in creating a cohesive world. Throughout the game you will open up new areas, acquire different skill sets, weapons, various items and try to comprehend the sights presented to you.