The first Souls game by From Software, Demon's Souls laid down the beginnings of the formula that would be refined in Dark Souls and Bloodborne, along with unique multiplayer and other ideas. Originally a cult-hit with importers, eventually its success there convinced Atlus to get distribution rights from Sony for the rest of the world, with it launching to acclaim overseas later in 2009.
Demon's Souls servers were shut down finally in February 2018, although a fan community maintains their own servers to this day. The servers were online well after the PlayStation 3's life, kept alive by Atlus due to fan commitment, as they were originally going to be shut down in 2010, and then that was extended until 2012 and eventually until 2018.
- Ultimate hardcore RPG challenge
- In this brutal land, death is inevitable, but not final. Combining the best features of an action game and RPG, you'll slice, smash, shoot, and cast magic against some of the most horrible, vicious enemies ever encountered. Are you strong enough to face up to the impossible and win?
- Ground-breaking online capabilities - Network features go far beyond any previous RPG, allowing players to leave hints for each other, replay death scenes, cooperatively revive dead players, or invade and wreak havoc in another's game. Not merely an add-on feature, multiplayer options are vast, and uniquely focused on changing and intensifying the single player experience.
- Freeform and flexible
- The open-ended structure of the game means that there is no single path, but rather a wealth of options. Set your own pace and progress as you like. Build exactly the character you want by creating a detailed avatar, nurturing the right stats, and customizing your skills and equipment."