The Church in the Darkness lets players take control of Vic, a former police officer who infiltrates a cult in South America. They search for their nephew, Alex, and tries to bring him back home. The Collective Justice Mission, led by Rebecca and Isaac Walker, has demonized the U.S., but the lengths of their paranoia changes between every playthrough. The game has nearly 20 endings, all depending on your choices and the given scenario you play.
Here's more from developer Paranoid Productions, courtesy of The Church in the Darkness' Steam page.
No one is forced to join a cult. It welcomes you. It understands you. It envelops you until the words become more than truth—they make you whole.
In the late 1970s, the charismatic Isaac and Rebecca Walker lead the Collective Justice Mission. Labeled radicals and feeling persecuted by the US government, they relocate their followers to the one place they believe they can create a socialist utopia: the jungles of South America. There they build Freedom Town. But relatives left behind in the US become worried: what exactly is going on at this compound in the jungle?
You play as Vic, an ex-law enforcement officer who has snuck into Freedom Town to check on their nephew, Alex. Whether you choose stealth or violence, you must infiltrate the commune, find out what’s going on within, and locate your nephew, before it’s too late.
The dynamic story of The Church in the Darkness changes every time you play. It's up to you to explore Freedom Town, figure out the shifting personalities and motivations of the cult leaders, and decide what to do.
- What ending will you get? Will you get Alex out, whether he wants to go with you or not? Will you confront the cult leaders? Will you join the cult?
- Unlock every ending for each scenario by trying different play styles or making different choices.
- Multiple ways to play: Avoid detection completely, taking out guards and civilians non-lethally, or kill anyone who gets in your way. Interview characters from Freedom Town and search for clues. Documents and letters scattered around camp will hint at the true nature of the commune.
- Fully voiced game, starring Ellen McLain (best known as GLaDOS in Portal) and John Patrick Lowrie (the Sniper from Team Fortress 2) as the cult leaders, Rebecca and Isaac Walker.