During their E3 2019 press conference, Microsoft announced that Crossfire X will be coming to Xbox One in 2020. This will be the first Crossfire game to release on a console. It will come to the Xbox One first and will include exclusive content for Xbox Game Pass subscribers.

Crossfire is an online FPS for the PC that is free-to-play that originally launched in 2007. In it, players choose from between two mercenary organizations: one called “Blacklist”, a terrorist organization, and the other called “Globalrisk”, a private military group. Players then work in teams to complete objectives within different scenarios. These scenarios span the globe The game has 8 million concurrent players, 650 million registered players, and is available in 80 countries. It is powered by the Unreal Engine 4.

This announcement comes after Microsoft revealed a partnership with Smilegate Entertainment, the Seoul-based developers of Crossfire. Remedy Entertainment, developers of upcoming Control, are developing the singleplayer campaign for Crossfire X.

Crossfire began in 2007 in Korea by Smilegate and has since become one of, if not the most played games of all time by player count. Rising in popularity in Asia throughout the late 2000s and early 2010s, it has as of last year had over 660 million players and grossed over 10.8 billion in lifetime revenue. With such popularity on PC, it’s no surprise that the developer is seeking to expand it on consoles to attract more western players, especially to make further use of the remake, CrossFire HD, and sequel, CrossFire 2 currently in development.

The trailer shown was all CGI with no actual gameplay shown. That said, CrossFire is known for being a tactical First Person shooter with a horde of different game modes and one imagines that will continue with CrossFire X.  Check it out below.

If you want to know more about this and other announcements happening at E3 then be sure to check out our E3 2019 Coverage Hub.


Trevor Whalen

I am a lifelong, enthusiastic gamer, freelance writer and editor, blogger, and Thief FM aficionado. I think that exploration-heavy, open-ended first-person games are the best vehicle for story-telling, with the finest Thief missions leading the pack.



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