Some games take ideas from others, quietly integrating them in – an aspect from here, an aspect from that game over there, a shout out to another game here and if you aren’t paying attention you might not know what’s happening. Others, like Windscape, instead opt to scream what their inspiration is, not just on the store pages but also within moments of seeing what the structure is.

The creation of Magic Sandbox, a one-man development team of Dennis Witte, Windscape pays homage to many of his favorite games, most particularly The Legend of Zelda series. In Windscape, you take on the role of a nameless young woman who discovers that the world is falling apart – quite literally islands are breaking apart and falling from the sky. It’s up to you to leave your parents farm, and explore the islands in the sky and discover what is wrong battling enemies and solving puzzles.

When not exploring the world or talking with NPCs, you can head into the dungeons on each island which ditch exploration largely for a mixture of combat and puzzle solving, just like many dungeons in numerous Legend of Zelda games. It also features a robust, but simple crafting system to make potions, weapons and more, drawing some on more recent open world games for inspiration there. Here’s a look at the trailer that they’ve just released showing off the beautiful world of Windscape:

Windscape release date is set for March 27 on Nintendo Switch, and Xbox One, while also marking when it leaves early access on PC. It will be available for $19.99 with off on Steam right now in Early Access and you’ll be able to preorder it at 20% off on Nintendo Switch starting March 8th and similarly on Xbox One starting March 13th.

What do you think about the Windscape release date? What about the game as a whole? Planning on checking it out? Let us know in the comments below!


Don Parsons

News Editor

I've been a gamer for years of various types starting with the Sega Genesis and Shining Force when I was young. If I'm not playing video games, I'm often roleplaying, reading, writing, or pondering things brought up by speculative fiction.



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