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In the world of card games, there are numerous release and design models. The most prevalent is without a doubt the collectible card game (or CCG) is currently the strongest as it’s booster packs allows players to gamble with each purchase in the hope of drawing a game altering rare card. While this has been, and arguably still is, the case at hand, Fantasy Flight Games has set out to change that. Within the last few years they have released products under their “living card game”, or LCG, format. The major difference in this is the random factor of card pulls are completely gone. When you buy any LCG product, you can know every card that will be in there and be absolutely sure you want this pack. Today, Fantasy Flight Games announced a new addition to their LCG line; Warhammer 40,000: Conquest!

For those unfamiliar with it, Warhammer 40,000 is a juggernaut of the miniatures gaming world. Produced by Games Workshop, there have been several video games, CCGs, and novels to accompany the excellent line of miniatures they produced for the hellish world that the game takes place in. Humanity has expanded to the stars and beyond, but they are not alone. Beset on all sides by the countless xenos (or aliens) and spawn of Chaos itself, the Imperium of Man is losing ground fast to this onslaught. But humanity has never been known to go down without a fight, which is where the heroic and superhuman Space Marines and the countless Imperial Guard legions stand valiantly against a galaxy of war.

Within the past few years, Games Workshop has allowed Fantasy Flight Games to to make several products under the Warhammer 40,000 license. These products have always been fact-checked and eventually approved by Games Workshop each time to assure the quality of the product sharing their titles name.

Warhammer 40,000: Conquest is a two-player game where both players take control of a warlord; the warlord will ultimately affect their faction allegiance and which cards they are allowed to take. A group of cards are placed to represent the planets of the Traxis sector which is the ultimate goal of each player. Simply taking the planet is no simple task, for once you’ve secured the skies you have to secure the ground which you know you’re opponent is going to battle you tooth and claw for. The card for your warlord is quite powerful, but even this hero of your faction is mortal. While your warlord will be able to serve up plenty of damage on their own, their own fate can be thwarted by an opponent.

Warhammer 40,000: Conquest is set to release in the third quarter of 2014. In the meanwhile, Fantasy Flight Games will be releasing tidbits for all of us to devour as we make our way to conquer the Traxis sector…or let it burn for the ruinous powers.

For a list of products in the line and upcoming news as it develops, go here!