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With the new Star Wars movie hitting theaters this week and the November release of the highly anticipated Star Wars: Battlefront, you’d think Star Wars fervor would be hitting critical mass…but you’d be very wrong.

On December 7th, A job opportunity from publisher EA Studios and game developer Visceral Games was posted for a Senior Game Designer, but with a detail that gave a hint as to the new type of game being developed.

The hint for the new project came in the form of the following headline:

“BRING YOUR SYSTEM GAME DESIGN SKILLS AND SAVVY AND YOUR LOVE OF STAR WARS TO VISCERAL GAMES, EMBRACING AND CONTRIBUTING TO THE PROJECT VISION IN AREAS OF HERO CONTROL/MECHANICS, AI BEHAVIORS, COMBAT/WEAPONS, CLASS DESIGN, SKILLS/PROGRESSION, ENEMY DESIGN, STORY AND BOSS ENCOUNTERS.”*

As you can see from the description, this new project will be Star Wars-based. On top of that, it’s also being headed by Jade Raymond who is notable for her production credits in several Assassin’s Creed games as well as Watch Dogs. Joining Raymond is another familiar face – that of Amy Hennig, who is best known for writing Soul Reaver 2, Legacy of Kain: Defiance, and the Uncharted series. The combination of Raymond and Hennig could bode very well for the new Star Wars title considering the success and critical acclaim their work has seen in the past.

Though any other details regarding the project are scarce, more information should pop up in the coming year.

What do you think? Does this new project have the makings of a brilliant game or is too soon to tell?


Quick Take

Whether your Star Wars fanboy or not, this is very exciting news. If Visceral is able to develop an open RPG Star Wars game that follows similar mechanics to sandbox games like Metal Gear Solid V: The Phantom Pain, or the Fallout series, but also provides an interesting story, it will be a guaranteed hit…one that even EA couldn’t ruin with an over-abundance of micro-transactions.


Jon Schear

Staff Writer

Graphic and web designer by day, amateur digital artist/illustrator and writer for Techraptor by night. When I’m not doing any of those things, you can find me getting extremely angry in WoW as I watch my Moonkin get killed multiple times in PVP or drinking scotch.



  • Azure

    Visceral Games as in dead space 3?

    No thanks.

    Not only that but the people that are heading this project have less than ideal resumes.

  • There is truth to that, though Deadspace 1 and 2 were pretty good.

  • Azure

    Well I liked Dead Space 3 the part in space and the DLC everything else was rather too much of the same thing from the last two games but with snow and minus the space.

    The DLC showed us the potential the DAMN POTENTIAL of what two people seeing different things as a really well done mechanic.

  • Reptile

    Good! Now we don’t have to pay for only more maps like in Battlefront, we will have to pay for each map part too. That is glorious…

  • BurntToShreds

    I’m interested. I need to see more gameplay and their revenue model though. Hopefully they can keep it free of microtransactions like they did with Battlefront.

  • plakia

    It’s going to be shit.

  • Robert Grosso

    The specs hint at an RPG, but that seems like speculation still.

    I would be it’s closer to Assassin’s Creed in terms of open-world action in the end.

  • AlienPickle

    Oh snap, I called this one. Look at “view from orbit” for this week.

  • Jackjack

    Could be the next KOTOR or the next battlefront. Too soon to tell but something to look forward to.

  • Zepherdog

    Even though this piques my interest, I adhere to an firm, unshakeable, No-EA products policy.

  • Wesley

    You need to be a giant morom to think that Amy Hennig has a less than ideal resume. Her writing was pure genius in all of the Legacy of Kain games

  • Hey Arnold

    With Amy Hennig there, I hope it’s good.

  • Azure

    Great she can write about medieval vampires and action man.

  • It had its moments. The weird “brother planet” part of the story was weird, and some of the new mechanics seemed a little gimmicky to me, but then the last game in a trilogy usually isn’t always that good.

  • STOP USING YOUR CRYSTAL BALL!

    😛

  • It could go a number of ways, but it just seems like anything open world tends to be associated with RPG nowadays.

  • coboney

    More it has ‘rpg elements’ I’d say then is an rpg with a boring upgrade system of sorts

  • Now I get to read comments over the next couple years about how we can’t say it’s going to be bad because it’s not out yet and we should be optimistic.

    It’s coming from EA, it’s guilty until proven innocent.

  • Don’t forget the masterpiece that was Battlefield Hardline.

  • She’ll probably have good ideas, the problem is every EA rep around her is going to be taking a jackhammer to those good ideas.

  • coboney

    With EA I have doubts always but I like to remain hopeful in general.