Publisher Kalypso Media has just revealed a new IP, Immortal Realms: Vampire Wars, currently in development by Palindrome Interactive. It’s a brand-new strategy IP with turn-based combat and card game elements as well as empire management in an innovative new take on the genre. The game will release on PC by Fall 2019, and it will arrive on PlayStation 4, Xbox One, and Nintendo Switch in Spring 2020.

Immortal Realms: Vampire Wars is set in a dark vampire world in turmoil. You will descend into a mythical world filled with horrors and legends, hurling yourself into a compelling gothic adventure with a challenging game experience. You will discover the secrets of Nemire and experience an enthralling story from the perspective of four mighty vampire lords, each having their own goals and agendas. You can choose from three different gameplay modes, such as the story-driven Campaign, the open-world Sandbox, and the hard-ball Skirmish mode.

As you command one of three unique vampire clans with distinctive units, powers, gameplay mechanics, and characters, you will make strategic maneuvers in the Kingdom mode before you switch to the Combat mode for intense close-quarters combat. The card game elements will enhance the gameplay, providing a refreshing take on the genre. Each clan and vampire lord has access to their own set of cards, which can be combined with powerful effects.

Immortal Realms: Vampire Wars will release on PC in Fall 2019, and on PlayStation 4, Xbox One, and Nintendo Switch in Spring 2020. The game will be available for demos at Kalypso Media’s booth at E3 2019, at stand 8301, Concourse Hall. You can see more details about the game on the official website. You can also follow the developer on Twitter.

What are your thoughts on Immortal Realms: Vampire Wars? Does it look like an innovative take on turn-based strategy games? Let us know in the comments below!


Richard Costa

Staff Writer

Hack for hire, indentured egghead, maverick thoughtcriminal. Mainly interested in Western RPGs, first-person immersion, turn-based tactics, point-and-clickers, and card jousting.



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